Lusankya ISB Ops on Hoth

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Lusankya ISB Ops on Hoth is a Dark constructed list published on Game Players Network.

Deck info

  • Player: Lusankya
  • Published: 28 January 2003 (Game Players Network)
  • GPN category: Standard
  • Format: Premiere - Original VS3
  • Side: Dark
  • Starting Card: ISB Operations
  • Strategy: ISB Operations
  • GEMP Importable deck: Download (omits Admiral Motti (V) (Virtual Set 2: Our Most Desperate Hour), Darth Vader (V) (Virtual Set 1: Legacy), General Tagge (V) (Virtual Set 2: Our Most Desperate Hour), Tarkin (V) (Virtual Set 3), Imperial-Class Star Destroyer (V) (Virtual Set 2: Our Most Desperate Hour), Undercover (V) (Dark) (Virtual Set 3), Imperial Reinforcements (V) (Virtual Set 2: Our Most Desperate Hour), The Empire's Back (V) (Virtual Set 2: Our Most Desperate Hour): not in GEMP)

Introduction

Powerful direct damage deck. One of only 3 decks I've seen beat my LSC deck-and one of those was another ISB ops.

Decklist

Objective

Character

Weapon

Starship

Vehicle

Location

Effect

Interrupt

Admiral's Order

Strategy

I know im probably going to have to change this when the new Virtual set comes out, but any suggestions are welcome. I'want to putin Twilek or nemoidian advisor to get effects but im not sure what to take out.

Card combos/explanations Forced Servitude+Probe droid+Empire's Sinister Agents+Captain Piet-use one force to take the droid into hand every turn forfeit it for 5 and retrieve it so you can do it again next turn!

Defensive Perimeter+ATAT cannon on Tempest 1 Destiny+3 to target characters, +4 targeting snowspeeders(something that might become popular with V set 4)and starfighters at the docking bay are hit with a destiny draw of 2!

Defensive perimeter+expand the empire-Drains +1 at the docking bay and the plains and the canon bonus above works at 3 sites-with long range you can target every location in the deck

The empires back, We're in attack position now, Rebel base occupation and You may start your landing all provide direct damage, a maximum of 4+10 a turn!(With walker Garison I've managed to drain for 14 on one turn also thats 28 force in one turn!)

Flagship Executor's in here because it's cheaper and has a destiny of 4, i can give it immunity to attrition 3 diferent ways[enough to cover all 3 star destroyers that dont have it)-virtual vader gives <5, We're in attack position now gives <4 or +2 to any starship with a pilot on it (meaning vader's starship's immune to <7 automaticaly(effectively below 10 because of vader's text) and the chimaera is immune to <8 with thrawn], and with Alert my star destroyer i can make executor or any of them immune to all attrition.

See also

Sources


References