Luke Skywalker (persona)

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Luke Skywalker is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 37 card pages of the Luke Skywalker persona fall under 12 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).

Cards

Luke Skywalker

Image Card Set Type Stats Changes Game text
Luke Skywalker Premiere Limited Character deploy 3, power 3, ability 4, forfeit 7, destiny 1 First card of this persona You may activate 1 extra Force each turn if Luke is present at any non-Tatooine location. Adds 3 to power of any starship he pilots. On Red 5, also adds 2 to maneuver. Immune to attrition < 3.
Luke Skywalker (Errata)
errata (Decipher Glossary Version 2.0)
Premiere Limited Character deploy 3, power 3, ability 4, forfeit 7, destiny 1 Errata: game text differs You may activate 1 extra Force each turn if Luke is not at a Tatooine site. Adds 3 to power of anything he pilots. When piloting Red 5, also adds 2 to maneuver. Immune to attrition < 3.
Luke Skywalker (V) Virtual Set 1: Legacy Character deploy 3, power 3, ability 4, forfeit 7, destiny 1 game text differs Adds 3 to power of anything he pilots. If piloting lead starfighter, Attack Run total is +3. During your control phase, if piloting at a battleground, may take one Darklighter Spin or retrieve 1 Force into hand from Reserve Deck; reshuffle.
Luke Skywalker (V) Virtual Block 1 Character deploy 3, power 3, ability 4, forfeit 7, destiny 1 game text differs Adds 3 to power of anything he pilots. If piloting lead starfighter, Attack Run total is +3. During your control phase, if piloting at a battleground, may take Darklighter Spin into hand from Reserve Deck; reshuffle or retrieve 1 Force.
Luke Skywalker (V) Virtual Set 0 Character deploy 3, power 3, ability 4, forfeit 7, destiny 1 game text differs Adds 3 to power of anything he pilots. If piloting lead starfighter, Attack Run total is +3. During your control phase, if piloting at a battleground, may take Darklighter Spin into hand from Reserve Deck; reshuffle or retrieve 1 Force.
Luke Skywalker (V) (ALT) Virtual Set 0 Character deploy 3, power 3, ability 4, forfeit 7, destiny 1 Same title, stats and text (reprint or new image) Adds 3 to power of anything he pilots. If piloting lead starfighter, Attack Run total is +3. During your control phase, if piloting at a battleground, may take Darklighter Spin into hand from Reserve Deck; reshuffle or retrieve 1 Force.

Commander Luke Skywalker

Image Card Set Type Stats Changes Game text
Commander Luke Skywalker Hoth Character deploy 4, power 4, ability 4, forfeit 7, destiny 1 New title; deploy 3 → 4; power 3 → 4; game text differs Deploy only on Hoth, but may move elsewhere. Adds 3 to power of any starship he pilots. On Rogue 1, also adds 2 to maneuver. Immune to attrition < 3. Forfeit +1 to all other Rogue Squadron pilots and gunners at same Hoth site.
Commander Luke Skywalker (PC Errata)
PC Errata (AR 2023 Appendix A)
Hoth Character deploy 4, power 4, ability 4, forfeit 7, destiny 1 Errata: game text differs Deploys only on Hoth. Adds 3 to power of anything he pilots. When piloting Rogue 1, also adds 2 to maneuver. Immune to attrition < 3. Adds 1 to forfeit of each other Rogue Squadron pilot or gunner at same Hoth site.
Commander Luke Skywalker (V) Virtual Set 4: Battle Of Hoth Character deploy 4, power 4, ability 4, forfeit 7, destiny 1 game text differs Adds 3 to power of anything he pilots. While piloting Rogue 1, it is maneuver +2 and Luke draws two battle destiny if unable to otherwise. During your control phase, may take a speeder or a card with “T-47” in game text into hand from Reserve Deck; reshuffle. Immune to attrition < 3.
Commander Luke Skywalker (V) Virtual Block 2 Character deploy 4, power 4, ability 4, forfeit 7, destiny 1 game text differs Adds 3 to power of anything he pilots. While piloting Rogue 1, it is maneuver +2 and Luke draws two battle destiny if unable to otherwise. During your control phase, may use 1 Force to take a speeder or a card with 'T-47' in game text into hand from Reserve Deck; reshuffle. Immune to attrition < 3.
Commander Luke Skywalker (V) Virtual Set 0 Character deploy 4, power 4, ability 4, forfeit 7, destiny 1 game text differs Adds 3 to power of anything he pilots. While piloting Rogue 1, it is maneuver +2 and Luke draws two battle destiny if unable to otherwise. During your control phase, may use 1 Force to take a speeder or a card with 'T-47' in game text into hand from Reserve Deck; reshuffle. Immune to attrition < 3.

Son Of Skywalker

Image Card Set Type Stats Changes Game text
Son Of Skywalker Dagobah Character deploy 5, power 5, ability 5, forfeit 8, destiny 1 New title; deploy 4 → 5; power 4 → 5; ability 4 → 5; forfeit 7 → 8; game text differs Deploys only on Dagobah or Cloud City, but may move elsewhere. Adds 2 to power of any starship he pilots. Once per game, a lightsaber may deploy here (for free) directly from Reserve Deck. Shuffle, cut and replace. Immune to attrition < 4.
Son Of Skywalker (PC Errata)
PC Errata
Dagobah Character deploy 5, power 5, ability 5, forfeit 8, destiny 1 Errata: game text differs Deploys only on Dagobah or Cloud City. Adds 2 to power of anything he pilots. Once per game, during your deploy phase, a lightsaber may deploy on Luke (for free) from Reserve Deck; reshuffle. Immune to attrition < 4.
Son Of Skywalker (V) Virtual Set 5: A Dark Time Character deploy 5, power 5, ability 5, forfeit 8, destiny 1 game text differs Adds 2 to power of anything he pilots. Deploys -3 to Dagobah. You must first lose 1 Force to substitute a destiny draw using Jedi Test #5. His training destiny draws are +1. During your deploy phase, may deploy a card with “training destiny” in its game text from Reserve Deck; reshuffle. Immune to attrition < 4.
Son Of Skywalker (V) Virtual Block 2 Character deploy 5, power 5, ability 5, forfeit 8, destiny 1 game text differs Adds 3 to power of anything he pilots. Luke's Lightsaber is immune to Overload. May deploy Luke's Lightsaber from Reserve Deck; reshuffle. While on Dagobah, you lose no Force to Your Destiny or Vengeance Of The Dark Prince. Immune to attrition < 4.
Son Of Skywalker (V) Virtual Set 24 Character deploy 5, power 5, ability 5, forfeit 8, destiny 1 game text differs Adds 2 to power of anything he pilots. During battle, characters 'hit' by Luke may not fire weapons. May deploy Anakin's Lightsaber here from Reserve Deck; reshuffle. If a battle just initiated at same site, unless a vehicle here, may target a Dark Jedi here; for remainder of battle, exclude all other characters. Immune to attrition < 4.

Luke Skywalker, Jedi Knight

Image Card Set Type Stats Changes Game text
Luke Skywalker, Jedi Knight Death Star II Character deploy 8, power 6, ability 6, forfeit 9, destiny 6 New title; deploy 5 → 8; power 5 → 6; ability 5 → 6; forfeit 8 → 9; destiny 1 → 6; game text differs Deploys -3 to Home One or Endor. Adds 2 to power of anything he pilots. Power +2 when armed with a lightsaber. Subtracts 3 from any attempt to cross him over (even if captured). Immune to attrition < 5 (< 6 if alone or armed with a lightsaber, < 7 if both).

Luke Skywalker, Rebel Scout

Image Card Set Type Stats Changes Game text
Luke Skywalker, Rebel Scout Reflections II: Expanding the Galaxy Character deploy 7, power 6, ability 6, forfeit 8, destiny 1 New title; deploy 8 → 7; forfeit 9 → 8; destiny 6 → 1; game text differs May cancel immunity to attrition of any vehicle here. If escorted by Vader and Take Your Father's Place on table, during your move phase may relocate Vader (with Luke) to Death Star II: Throne Room. Immune to Always Thinking With Your Stomach and Attrition < 5.
Luke Skywalker, Rebel Scout (V) Virtual Set 9: Sanctuary Moon Character deploy 6, power 6, ability 6, forfeit 7, destiny 1 deploy 7 → 6; forfeit 8 → 7; game text differs Adds 2 to power of anything he pilots. Deploys -2 to a forest. His weapon destiny draws are +1. At same site, opponent must first use 1 Force to fire a weapon. During opponent’s draw phase, if alone on Endor, may retrieve 1 Force. Immune to attrition < 5.
Luke Skywalker, Rebel Scout (V) Virtual Block 3 Character deploy 6, power 6, ability 6, forfeit 9, destiny 1 forfeit 7 → 9; game text differs Adds 2 to power of anything he pilots. If drawn for destiny, may take into hand to cancel and redraw that destiny. Power +1 for each Dark Jedi here. Luke's weapon destiny draws are +1. At same site, opponent must first use 1 Force to fire a weapon. Immune to attrition < 6.
Luke Skywalker, Rebel Scout (V) Virtual Set 0 Character deploy 6, power 6, ability 6, forfeit 9, destiny 1 game text differs Adds 2 to power of anything he pilots. If drawn for destiny, may take into hand to cancel and redraw that destiny. Power +1 for each Dark Jedi here. Luke's weapon destiny draws are +1. At same site, opponent must first use 1 Force to fire a weapon. Immune to attrition < 6.

Young Skywalker

Image Card Set Type Stats Changes Game text
Young Skywalker Reflections Gold Remastered Character deploy 3, power 3, ability 4, forfeit 8, destiny 1 New title; deploy 6 → 3; power 6 → 3; ability 6 → 4; forfeit 9 → 8; game text differs
Young Skywalker Virtual Set 22 Character deploy 8, power 6, ability 6, forfeit 9, destiny 6 deploy 3 → 8; power 3 → 6; ability 4 → 6; forfeit 8 → 9; destiny 1 → 6; game text differs Adds 2 to power of anything he pilots. Deploys -3 to Endor. Power +2 while armed with Luke's Lightsaber. Once per game, may retrieve A Jedi's Focus or A Jedi's Fury into hand. Immune to attrition < 5 (< 6 while armed with Luke's Lightsaber).
Young Skywalker Reflections Gold Character deploy 3, power 3, ability 4, forfeit 8, destiny 1 deploy 8 → 3; power 6 → 3; ability 6 → 4; forfeit 9 → 8; destiny 6 → 1; game text differs

Luke

Image Card Set Type Stats Changes Game text
Luke Premiere Two-Player Introductory Game Character deploy 4, power 2, ability 3, forfeit 4, destiny 1 New title; deploy 3 → 4; power 3 → 2; ability 4 → 3; forfeit 8 → 4; game text differs Must deploy on Tatooine, but may move elsewhere. May not be deployed if two or more of opponent's unique (•) characters on table. Your warriors at same site as Luke, or adjacent sites are forfeit +1.
Luke (V) Virtual Set 10: Fourth Anthology Character deploy 3, power 3, ability 4, forfeit 7, destiny 1 deploy 4 → 3; power 2 → 3; ability 3 → 4; forfeit 4 → 7; game text differs Adds 3 to power of anything he pilots. Adds one battle destiny with Biggs or if piloting a T-16. While piloting a T-16 alone at Beggar’s Canyon, opponent must first use 1 Force to draw a card from Force pile or retrieve a Force. Once per game may deploy a T-16 here from Reserve Deck; reshuffle.
Luke (V) Virtual Block 1 Character deploy 3, power 3, ability 4, forfeit 7, destiny 1 game text differs Adds 3 to power of anything he pilots. Adds one battle destiny with Biggs or if piloting a T-16. While piloting a T-16 alone at Beggar's Canyon, opponent must first use 1 Force to draw a card from Force Pile or retrieve a Force. Once per game, may deploy a T-16 here from Reserve Deck; reshuffle.

Luke With Lightsaber

Image Card Set Type Stats Changes Game text
Luke With Lightsaber Enhanced Premiere Character deploy 5, power 5, ability 5, forfeit 7, destiny 1 New title; deploy 3 → 5; power 3 → 5; ability 4 → 5; game text differs Adds 2 to power of anything he pilots. Permanent weapon is •Luke's Lightsaber (may target a character or creature for free; draw two destiny; target hit, and its forfeit = 0, if total destiny > defense value).

Master Luke

Image Card Set Type Stats Changes Game text
Master Luke Enhanced Jabba's Palace Character deploy 7, power 6, ability 5, forfeit 7, destiny 1 New title; deploy 5 → 7; power 5 → 6; game text differs Deploys -2 on Tatooine. Power -2 when present with Vader. Adds 2 to power of anything he pilots. When in battle, may target one opponent's alien present. Draw destiny. Target returns to opponent's hand if destiny > ability. Immune to attrition < 4.
Master Luke (V) Virtual Set 8: Jabba's Court Character deploy 5, power 5, ability 5, forfeit 7, destiny 1 deploy 7 → 5; power 6 → 5; game text differs Adds 2 to power of anything he pilots. During battle, may use 2 Force to place an opponent’s alien (except Jabba or a Rep) present with Luke on owner’s Force Pile (opponent may use or lose 3 Force instead). Immune to attrition < 4 (< 7 if with an alien leader).
Master Luke (V) Virtual Block 3 Character deploy 5, power 5, ability 5, forfeit 7, destiny 1 game text differs Adds 2 to power of anything he pilots. During battle, may use 2 Force to place an opponent's alien (except Jabba or a Rep) present with Luke in owner's Force Pile (opponent may use or lose 3 Force instead). Immune to attrition < 4 (< 7 if with an alien leader).
Master Luke (V) Virtual Set 18 Character deploy 5, power 5, ability 5, forfeit 8, destiny 1 forfeit 7 → 8; game text differs While alone at a site, unless opponent's character of ability > 3 here, reset opponent's total battle destiny here to 0. Once per game, may deploy a lightsaber on Luke from Lost Pile. Opponent's aliens deploy +1 to same site. Immune to attrition < 4.

Luke Skywalker, The Emperor's Prize / Luke Skywalker, The Emperor's Prize

Image Card Set Type Stats Changes Game text
Luke Skywalker, The Emperor's Prize / Luke Skywalker, The Emperor's Prize Virtual Set 5 Character deploy 0, power 0, ability 0, forfeit 0, destiny 0 New title; deploy 5 → 0; power 5 → 0; ability 5 → 0; forfeit 8 → 0; destiny 1 → 0; game text differs This is a Dark Side card and does not count toward your deck limit. Reveal to opponent when deploying your Starting Effect. Deploys to Death Star II: Throne Room only at start of game as a frozen captive if Bring Him Before Me on table and Your Destiny is suspended; otherwise place out of play. {For} remainder of game, may not be placed in Reserve Deck. This is a persona of Luke only while on table. {While} this side up, Bring Him Before Me may not flip. May not be escorted. {Flip} this card if Vader present and not escorting a captive. {Place} out of play if released or about to leave table.

Luke Skywalker, The Rebellion's Hope

Image Card Set Type Stats Changes Game text
Luke Skywalker, The Rebellion's Hope Virtual Set 8 Character deploy 3, power 3, ability 4, forfeit 7, destiny 1 New title; deploy 0 → 3; power 0 → 3; ability 0 → 4; forfeit 0 → 7; destiny 0 → 1; game text differs Adds 3 to power of anything he pilots. If armed with a blaster or rifle at a site (or piloting Red 5), may add one destiny to total power or attrition. Run Luke, Run! is a Used Interrupt. Immune to attrition < 4.
Luke Skywalker, The Rebellion's Hope (AI) Virtual Set 8 Character deploy 3, power 3, ability 4, forfeit 7, destiny 1 Same title, stats and text (reprint or new image) Adds 3 to power of anything he pilots. If armed with a blaster or rifle at a site (or piloting Red 5), may add one destiny to total power or attrition. Run Luke, Run! is a Used Interrupt. Immune to attrition < 4.

Luke Skywalker, The Last Jedi

Image Card Set Type Stats Changes Game text
Luke Skywalker, The Last Jedi Virtual Set 10 Character deploy 5, power 5, ability 7, forfeit 8, destiny 4 New title; deploy 3 → 5; power 3 → 5; ability 4 → 7; forfeit 7 → 8; destiny 1 → 4; game text differs Never deploys to a site opponent occupies. Deploys -2 to Ahch-To. Once per turn, may take Force Projection into hand from Reserve Deck; reshuffle. During battle, may cancel an opponent's just drawn destiny to cause a re-draw. Immune to attrition.
Luke Skywalker, The Last Jedi (ALT) Virtual Set 10 Character deploy 5, power 5, ability 7, forfeit 8, destiny 4 Same title, stats and text (reprint or new image) Never deploys to a site opponent occupies. Deploys -2 to Ahch-To. Once per turn, may take Force Projection into hand from Reserve Deck; reshuffle. During battle, may cancel an opponent's just drawn destiny to cause a re-draw. Immune to attrition.

See also

References

  1. ↑ Players Committee Advanced Rulebook (2023), Chapter 5, Personas, and Appendix D, Persona Lists. Preserved copy: Internet Archive