Walter Cowart Why objectives suck
Walter Cowart Why objectives suck is the Dark constructed list Walter Cowart posted on DeckTech.[1]
Deck info
- Player: Walter Cowart
- Published: 5 June 2000 (DeckTech)
- Published title: Why objectives suck
- Format: Premiere - Endor
- Side: Dark
- Starting Card: Hoth: Ice Plains (5th Marker)
- Starting Interrupt: Combat Readiness
- GEMP Importable deck: Download
- Strategy: Well objectives dont really suck butif you are tired of playing Hunt Downand Rops this is cool to mess around with.
Decklist
Original post
Why objectives suck
- Author: Walter "Walter" Cowart
- Published: June 5, 2000
- Rating: 4.0
- Description: Well objectives dont really suck butif you are tired of playing Hunt Downand Rops this is cool to mess around with.
Strategy
noteit turns out im 1 card shy of 60 so add big coward.thanks for your reviews
start ice plains and CR for the 3rd marker. this gives u 5 force and an excellent location to drain/fight. And thats the whole point of this deck,to drain and fight. the weapon destiny bonus at the 3rd marker is great and most people will think twice before trying to take you on there.
Against certain decks Throne roomwell if they play w/revo you will want to get crush fast.3 twileks along w/2 evaders should do it.otherwise just set up drains and fight,fight,fight.theres lots of nifty tricks to pull on there guys.my favorite is the unexpected ice storm.
MWYHLwow 7 force the 1st turn.this wont be too hard but if they test it might slow you down. if you can get broken con. out early you can get in some big drains before they cut them down to size.search and destroy will eat them away unless they come to u.
Hidden Basethere are many types of hidden base so you have to wait to see which one hes playin. search and destroy will hurt them and security precautions hoses them if they flip.
opsbattle order and decree hurts.I havent played an ops deck in a while but its not that hot.
Profitso far i dont start w/aliens and its done alright so...Set up big drains and decree then do some fightin in tatooine.Itll probably be a close game but DS can pull it off.
thats basically it.I mainly use this to playtest other decks but its fun to play and Im passive so I posted it.
Some cards to think about adding are trample,grabber,another twilek,and the homing beacon.
send me any ?s or comments and thanks for checking this out. Walter Cowart
Original card list
Locations(9)
hoth3rd marker
hothice plains
death
coruscant
kashyyk
endor
endorforest clearing
endorback door
CCdown town plaza
Creature
Bubo
Weapons(2)
mara stick
vader stick
Blue(8)
tempest 1
blizzard 1
blizzard 2
blizzard walker
bossk in/
zuckuss in/
fett in/
executor
Characters(15)
darth vader
choke vader
EPP vader x2
mara x2
grand moff tarkin
igar
veers
ozzel
evax
cabbel
dengar w/machine gun
IG-w/gun
dr.E
Effects(12)
broken con.
search and destroy
ice storm
secret plans
lateral damage
crush the rebellion
battle order
I.A.O.
first strike
security precautions
imp. decree
oppressive enforcement
Interrupt(12)
monnok
sniper
u are beaten x2
shocking rev.
twilek x3
masterful move
evader x2
combat rediness
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See also
Sources
- Why objectives suck, decktech.net
- Why objectives suck, stephenskilton.com
- Why objectives suck (GitHub Pages)
- Why objectives suck (Wayback of decktech.net)
References
- ↑ Why objectives suck, DeckTech (Walter "Walter" Cowart, 5 June 2000). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.