Surface Defense (V)

From SWCCG Wiki
Jump to navigation Jump to search

Players Committee / Virtual — not a Decipher card.













Info
TitleSurface Defense (V)
SideDark
TypeInterrupt — Used or Starting Interrupt
SetVirtual Set 0
PublisherPlayers Committee
EraVirtual Modern
RarityR
UniquenessUnrestricted
Destiny5
GEMP ID200_125
VersionsDecipher — Surface Defense (7_263)
Virtual Original — Surface Defense (V) (Virtual Set 16: Revenge Of The Sith) (1116_64)
Virtual Legacy — Surface Defense (V) (Virtual Block 1) (1210_66)
Virtual Modern — this page (200_125)
Printed title stripSurface Defense
Concept creditOriginal concept by Steven Lewis, PC Volunteer Award 2008
Copyright line© LUCASFILM LTD. & TM. TM, ® & © 1998 DECIPHER INC.
For the Decipher card, see Surface Defense.

Surface Defense (V) is a Dark Interrupt (Used or Starting Interrupt) from Virtual Set 0.

Card Text

USED: Use 1 Force to deploy an Effect that deploys for free on table (or your side of table) and is always Immune to Alter from Reserve Deck; reshuffle. STARTING: When drawing your starting hand, draw up to 12 cards instead of 8. Place this Interrupt in Reserve Deck.

Lore

The battle station is heavily shielded and carries a firepower greater than half the starfleet.


Rulings

  • Must draw at least 8 cards into opening hand.[1]
  • May draw additional cards one at a time and review each one before deciding to draw again or not.
  • Effect cannot have any deploy cost listed in its game text.

Pulls

Also known as

  • 12 Card Hand
  • 12 Card Start
  • SDv

Counterpart

Sources

References

  1. ↑ Scomp: Surface Defense (V); card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive