Interrupt

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An Interrupt is a Star Wars CCG card type played from hand for a one-time action. After it is played it is placed in the Used Pile or the Lost Pile, according to whether it is a Used Interrupt or a Lost Interrupt.

Sense and Alter can cancel an Interrupt as it is played. Interrupts are not Effects and are not canceled by Alter's Effect-canceling function.

Premiere examples: Alter, Sense, Utinni!, Don't Get Cocky.