Don't Get Cocky
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Printed Decipher face. Decipher Errata: Don't Get Cocky (Errata).
| Title | Don't Get Cocky |
|---|---|
| Side | Light |
| Type | Interrupt — Lost Interrupt |
| Set | Premiere Limited |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | R1 |
| Uniqueness | Unique |
| Destiny | 5 |
| Icons | Interrupt |
| GEMP ID | 1_76o |
| Versions | Decipher — this page (1_76o)Decipher Errata — Don't Get Cocky (Errata) ( 1_76) |
Don't Get Cocky is a Light Interrupt (Lost Interrupt) from Premiere Limited.
Card Text
If Luke and Han are in a battle together, you may add two battle destiny. OR If the opponent just initiated a battle at any system, destroy (lose) one TIE Fighter of your choice at that system.
Lore
Luke and Han made an effective team when defending the Millennium Falcon with its quad laser cannons against attacking TIE fighters. 'Great kid! Don't get cocky.'
Notes
- Decipher Glossary Version 2.0 Errata. Side-by-side faces: Errata.
Rulings
- Second function can only destroy a starship card with TIE/LN in the subtype box (e.g. it can destroy Black 2 or Obsidian 10 but not Saber 1).[1]
- The second function can even remove any squadron that contains a TIE/ln, such as Death Star Assault Squadron, Emperor's Shield, Emperor's Sword, or TIE Assault Squadron.
Canceled by
See Also
Sources
- Glossary Version 2.0 (November 1998)
- Printed face: Don't Get Cocky
References
- ↑ Scomp: Don't Get Cocky; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive