Fernando Medalón THE EMPIRE TAKING CONTROL OF CLOUD CITY V 2 0

From SWCCG Wiki
Jump to navigation Jump to search

Fernando Medalón THE EMPIRE TAKING CONTROL OF CLOUD CITY V 2 0 is the Dark constructed list Fernando Medalón posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Weapon

Starship

Vehicle

Location

Effect

Interrupt

Admiral's Order


Original post

THE EMPIRE TAKING CONTROL OF CLOUD CITY V 2 0

  • Author: Fernando "Garion" Medalón
  • Published: February 13, 2001
  • Rating: 3.5
  • Description: This deck shows how the Empire teke control of wrong situations. KILLING EVERYTHING.

Strategy

Ok, this is the revised version 2.0 of my previous dark side deck. I´ve really attend to all the advices people send me in the last submission, and I think this is even better than the other. I hope you men will think so either.

Please, read this till the end and rate it. Suggestions will be wellcomed.

This is a Dark Deal dark side deck, I´m sure you´ve seen lots of this, but my deck has some cards that are no very common here in Decktech, so I will comment nearlly every card (no all the characters because they are quite obvious).

As you start with one site (1/0) and a starfighter, you must search only for another site, and thanks to the objective you must have Dark Deal, CC Occupation, Bespin Cloud City and Bespin in very few turns (3 or 4 are good) so by turn 5 you MUST have flip the objective.

The starting hand.

Why Any Methods and no Prep Defs? Because this way you start with one of the three sites necessary to deploy Dark Deal and with a big ship such Zuckuss in Mist Hunter. You lost the possibility of deploying 3 effects, but in this deck is better something like this hand.

The Blue Section

Too many ships? I don´t think so. I´ve lost many games because I wasn´t able to defend Cloud City and/or Bespin. Now, with all the Ties and the Dark Maneuvers & Tallon Roll combo card, I will.

The Chimera gives me the heavy support as with Thrawn and Palleon as pilots is really BIG. The Bonty Hunters in their ships provide support for both the ties and Chimera, and for desperate moments, Xizor in Virago is the last ship you must deploy.

As many of my sites are interior ones, I´ve chosen Lift Tubes as they move as reacts and have destiny of 6.

The Character Section

Really need explanation about this?

The Red Section

Dark Maneuvers & Tallon Roll kill op dangerous ships, and big destiny.

Force Lighting a good killing character card.

Ommni Box & It´s Worse anti those #%&@$ It could Be Worse. and a recicle destiny 5 card, great.

Limited Resources to end a hard game.

All Power To Weapons surprise.

Imperial Command search for Thrawn, Motti, etc.

Hutt Smooch anti TK422 or Boush or any other spy.

I don´t think the other cards need axplanations, but I will be gratefull to explain them to anyone who needs more about them.

Against The Decks

AITC play as allways and win him.

HB against swarms play Tallon Roll like mad, and against mains you have enought ships to deffend yourself and find out the hidden base so you will outdrain him. It´s a difficult play anyway.

EBO pray you start the Dark Deal sooner so you outdrain him before he does. Very difficult.

WYS not problems aginst this one I hope.

MWYHL really a great game, but as you have many locations to drain at least 1 (2 in Downtown Plaza), you must drain him more than he might stop, and you have Secret Plans to help you a little.

Rescue Han nothing to do against you and this super-powerfull characters deck. Kill Han and any other stupid he can throw you.

That´s all I hope. As said above suggestion will be wellcomed. Thanks in advance for reading it till the end.

Original card list

As posted on DeckTech
STARTING (6) TDIGWATT/Pray I don´t kill you now CC Carbonite Chamber Secret Plans Any Methods Necessary CC Security Tower (in hand) Zuckuss In Ship (in hand) STARSHIPS/VEHICLES (9) Chimera Dengar In Ship OS-72-1 In Obsidian 1 OS-72-2 In Obsidian 2 Obsidian 7 Obsisian 8 Virago Lift Tube x2 CHARACTERS (16) Emperor Palpatine Darth Vader w/stick x2 Mara Jade x2 Grand Moff Tarkin Grand Admiral Thrawn Admiral Piett Admiral Motti General Tagge General Veers Capitan Palleon Prince Xizor Boba Fett w/cannon Lando Niado Duegad WEAPONS (1) Mara Jade´s stick ADMIRAL ORDERS (1) We´re In Attack Possition Now INTERRUPTS (17) Dark Maneuvers & Tallon Roll x2 Force Lighting Omni Box & It´s worse x2 Limited Resources All Power To Weapons Ellis Helrot x2 Imperial Command x2 You Are Beaten Sense x3 Defensive Fire & Hutt Smooch Control & Set For Stun EFFECTS (4) All Too Easy CC Occupation Lateral Damage Dark Deal LOCATIONS (6) CC West Gallery CC Dinning Room CC Chasm Walkway CC Downtown Plaza Bespin Cloud City Bespin


See also

Sources

References

  1. ↑ THE EMPIRE TAKING CONTROL OF CLOUD CITY V 2 0, DeckTech (Fernando "Garion" Medalón, 13 February 2001). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.