Admiral Motti
| Title | Admiral Motti |
|---|---|
| Side | Dark |
| Type | Character — Imperial |
| Set | Premiere Limited |
| Rarity | R2 |
| Uniqueness | Unique |
| Destiny | 1 |
| Power | 3 |
| Ability | 3 |
| Deploy | 3 |
| Forfeit | 5 |
| Landspeed | 1 |
| Icons | Imperial Pilot Warrior |
| card_uid | 1_164 |
| Version | printed |
| Printings | Premiere Limited (1995, black border) — this page Premiere Unlimited (1995/96, white border) — same art and text Japanese Takara Premiere |
Admiral Motti is a Dark Character (Imperial) from Premiere Limited.
Card Text
Deploys -2 if at least two Imperial starships on table. Adds 2 to power of anything he pilots. Subtracts 1 from forfeit of Rebel pilots at same system.
Lore
Senior Navy Commander of Death Star. Believes in technology. Ridiculed the Force. Ambitious leader. Promoted due to support of New Order, not military skills. Hates Vader.
Strategy
Decipher card strategy (starred on the Premiere Dark card list).
By: Royce Russell
Gold 15
Motti works well in those tough Dark Side space decks that always seem to pop up in every tournament. He's a tough customer weighing in at 3 power and 3 ability! His deploy is 3, which isn't cheap.... unless you have two Imperial starships on the table, then he is just a mere 1 Force to deploy anywhere! Another wonderful aspect of this versitile card is Motti is both a warrior and a pilot, so no matter what type of deck you play him in he is a formitable enemy for those pesky Rebels.
Combos:
Admiral Motti + Lone Pilot - This is a great combo to use in your space decks. This simply allows you to add to battle destiny if Motti is defending a battle alone at a system. So put him on Black 2 or a TIE Avenger and sit back and smile as you opponent initiates a battle. You drop down Lone Pilot and whammo, you get 2 battle destiny.....then hope you get a lucky draw!
Admiral Motti + Vader's Eye + Lone Warrior - If you choose to deploy Motti to a site, use these two Lost Interrupts to insure you don't get squashed by the Rebellion. If Motti is defending a battle alone at a site these two interrupt will allow you to draw 2 battle destiny, to make sure you put some fear into the hearts of the those pesky Rebels.
Source: Admiral Motti strategy at Decipher.com (archive)
Rulings
Combos
- Admiral Motti + Lone Pilot Add two battle destiny if Motti is defending a battle alone at a system.
- Admiral Motti + Vader's Eye + Lone Warrior Add two battle destiny if Motti is defending a battle alone at a site.
From Scomp Link Access (swccg-scomp / card JSON). Players Committee card database, not Decipher printed text.
See Also
Sources
- Premiere Dark Side card list at Decipher.com (archive, 11 June 2002)
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Dark Character: Admiral Motti, Premiere, R2