Admiral Motti (persona)
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Admiral Motti is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 8 card pages of the Admiral Motti persona fall under 3 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).
Cards
Admiral Motti
| Image | Card | Set | Type | Stats | Changes | Game text |
|---|---|---|---|---|---|---|
| Admiral Motti | Premiere Limited | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | First card of this persona | Deploy -2 if at least two Imperial starships on table. Rebel pilots at same system with Motti have forfeit -1. Adds 2 to power of any starship he pilots. | |
| Admiral Motti (PC Errata) PC Errata |
Premiere Limited | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | Errata: game text differs | Deploys -2 if at least two Imperial starships on table. Adds 2 to power of anything he pilots. Subtracts 1 from forfeit of Rebel pilots at same system. | |
| Admiral Motti (V) | Virtual Set 2: Our Most Desperate Hour | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | game text differs | Adds 2 to power of anything he pilots. Imperial-class Star Destroyers are deploy -2 to same system. | |
| Admiral Motti (V) | Virtual Block 1 | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | game text differs | Adds 2 to power of anything he pilots. Chiraneau may not modify your Force drains. Kuat Drive Yards is [Immune to Alter]. Unless your Senate on table, unique (•) Star Destroyers are power +2 and immunity to attrition +1. Once per game, may deploy non-[Virtual Block 4] Kuat Drive Yards from Reserve Deck; reshuffle. | |
| Admiral Motti (V) | Virtual Set 0 | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | game text differs | Adds 2 to power of anything he pilots. Chiraneau may not modify your Force drains. Kuat Drive Yards is [Immune to Alter]. Unless your Senate on table, unique (•) Star Destroyers are power +2 and immunity to attrition +1. Once per game, may deploy non-[Set 0] Kuat Drive Yards from Reserve Deck; reshuffle. |
Motti
| Image | Card | Set | Type | Stats | Changes | Game text |
|---|---|---|---|---|---|---|
| Motti | Jedi Pack | Character | deploy 4, power 2, ability 2, forfeit 3, destiny 1 | New title; deploy 3 → 4; power 3 → 2; ability 3 → 2; forfeit 5 → 3; game text differs | ||
| Motti (V) | Virtual Set 3: Revolution | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | deploy 4 → 3; power 2 → 3; ability 2 → 3; forfeit 3 → 5; game text differs | Adds 2 to power of anything he pilots. Unique (•) Star Destroyers are power +2 (+5 if armed with a starship weapon). Kuat Drive Yards is immune to Alter. Once per game, may deploy Kuat Drive Yards from Reserve Deck; reshuffle. |
Admiral Motti, Battlestation Coordinator
| Image | Card | Set | Type | Stats | Changes | Game text |
|---|---|---|---|---|---|---|
| Admiral Motti, Battlestation Coordinator (V) | Virtual Block 1 | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | New title; game text differs | Adds 2 to power of anything he pilots. Death Star is hyperspeed = 2, and your total power there (and at system it orbits) is +1 for each Death Star site on table. While with Tarkin, Tarkin Doctrine ignores parsec limit and is [Immune to Alter]. Immune to attrition < 3. |
See also
References
- ↑ Players Committee Advanced Rulebook (2023), Chapter 5, Personas, and Appendix D, Persona Lists. Preserved copy: Internet Archive