Walker Sighting (V) (Virtual Block 2)

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Players Committee / Virtual — not a Decipher card.












Info
TitleWalker Sighting (V)
SideLight
TypeInterrupt — Used
SetVirtual Block 2
PublisherPlayers Committee
EraVirtual Legacy
RarityU2
UniquenessUnique
Destiny3
IconsHoth
GEMP ID1220_158
Slip158
VersionsDecipher — Walker Sighting (3_51)
Virtual Modern — Walker Sighting (V) (208_22)
Virtual Legacy — this page (1220_158)
Virtual Original — Walker Sighting (V) (Virtual Set 4: Battle Of Hoth) (1104_23)
Printed title strip•Walker Sighting (V)
For the Decipher card, see Walker Sighting.

Walker Sighting (V) is a Light Interrupt (Used) from Virtual Block 2.

Card Text

While an AT-AT or AT-ST on table, destiny +3. Take Concussion Grenade, Logistical Delay, or Panic into hand from Reserve Deck; reshuffle. (Immune to Sense.) OR If opponent's AT-AT or AT-ST on table, peek at the top card of their Reserve Deck; may use 2 Force to make it lost.

Lore

'Echo station, 3TA. We have spotted Imperial walkers.' A Rebel tactic is to put as much ground as possible between walkers and Rebel troops, allowing time to prepare a defense.


Notes

This is the legacy printing. The card was later reused in the current virtual sets as Walker Sighting (V).

Sources