Sabotage (V) (Virtual Set 3: Revolution)

From SWCCG Wiki
Jump to navigation Jump to search

Players Committee / Virtual — not a Decipher card.













Info
TitleSabotage (V)
SideLight
TypeInterrupt — Lost Interrupt
SetVirtual Set 3: Revolution
PublisherPlayers Committee
EraVirtual Original
UniquenessUnique
Destiny5
GEMP ID1103_19
VersionsDecipher — Sabotage (2_56)
Virtual Original — this page (1103_19)
Virtual Legacy — Sabotage (V) (Virtual Block 1) (1210_162)
Virtual Modern — Sabotage (V) (201_15)
For the Decipher card this slip modifies, see Sabotage. Code OVS3 · GEMP id 1103_19.

Sabotage (V) is a Light Interrupt (Lost Interrupt) from Virtual Set 3: Revolution.

Card Text

Target an opponent’s device or non-superlaser weapon card. Draw destiny. Target lost if destiny -X < target’s destiny number, where X = the number of your spies on table. OR Cancel the targeting of a Permanent Weapon weapon at same site as your spy.

Lore

Poorly equipped Rebels must rely on clandestine strikes against the massive Imperial military. Computer ‘slicing’ and system tampering have proven most effective.


Sources

  • VirtualCards3.pdf (Players Committee Remaster sheet, Internet Archive 24 October 2007) — official text as of 4 December 2006; slip 19. Slip image and game text from this sheet.
  • Lore and art: the printed Decipher card, Sabotage.
  • Full-card remaster: Virtual Set 3: Revolution (fan reconstruction, 2026).