Fett Imperial Occupation/Imperial Control (v) Walker Deck
Fett Imperial Occupation/Imperial Control (v) Walker Deck is a Dark constructed list published on Game Players Network.
Deck info
- Player: Fett
- Published: 12 May 2003 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Theed Palace
- Side: Dark
- Starting Card: Imperial Occupation
- Strategy: Imperial Occupation
- GEMP Importable deck: Download
Introduction
This deck hasn't posted three times, and I am really tired of writing and rewriting the description. It's all in the title.
The published list has 61 cards.
Decklist
Strategy
First off, I'll list what effects my starting stuff has on the game
1. My force drains at Hoth sites may not be canceled. 2. When I control two Hoth locations Revolution and all opponent's drain bonuses are
canceled 3. My AT-ATs deploy -1, and I can pull them, one per turn, along with TTMG, AT-AT Cannon,
or Electro-Rangefinder. 4. I can deploy two wampas my first turn. 5. My wampas are deploy -2 and ferocity +2 6. I can pull one Walker Garrison and 3rd Marker. Once I flip, opponent starts to lose
force from YMSYL
On my first turn I activate all the force I can, pull TTMG, because I have to have that,
then I deploy One Arm to MPG (for 4). Use him to pull wampa cave, and deploy that. Slap
down a wampa from reserve to the Cave (for free), and draw my last force.
After that, it's pretty much just go with the flow. This is not a pull intensive deck, so
I'll just list what combos I have
Admiral Piett pulls Battle Deployment, which lets me deploy 1 combat vehicle per turn from
reserve.
Usually I pull Blizzard 4, pull Vader, put Vader on Blizzard 1 (which wasn't beatdown on
because it doesn't have a pilot :), put Electro-Rangefinder on and I have a plus 8 to my
TTMG. I can pull 3rd marker, which adds another one. That alone will let me hit with a
zero. If I control any Hoth sites, I don't have to be at 3rd marker to get a guaranteed
hit.
As soon as I deploy an AT-AT, I can pull my Star Destroyer to the system using PFASA
Imperial Command lets me pull Veers and Piett, as well as adding a battle destiny with
either of them.
When I get all my sites out, I can only drain for 3 per turn, but YMSYL adds another 5, and
I can add another Ten to force drains with Walker Garrison.
I don't know which Star Destroyer to use yet, does anyone have any suggestions?
See also
Sources
- Imperial Occupation/Imperial Control (v) Walker Deck (Wayback, 20051102154456)
- GPN Star Wars Decks page 25 (Wayback, 20050430203312)