Walker Sighting (V) (Virtual Block 2)
(Redirected from Card:1220 158)
Players Committee / Virtual — not a Decipher card.
| Title | Walker Sighting (V) |
|---|---|
| Side | Light |
| Type | Interrupt — Used |
| Set | Virtual Block 2 |
| Publisher | Players Committee |
| Era | Virtual Legacy |
| Rarity | U2 |
| Uniqueness | Unique |
| Destiny | 3 |
| Icons | Hoth |
| GEMP ID | 1220_158 |
| Slip | 158 |
| Versions | Decipher — Walker Sighting (3_51)Virtual Modern — Walker Sighting (V) ( 208_22)Virtual Legacy — this page ( 1220_158)Virtual Original — Walker Sighting (V) (Virtual Set 4: Battle Of Hoth) ( 1104_23) |
| Printed title strip | •Walker Sighting (V) |
For the Decipher card, see Walker Sighting.
Walker Sighting (V) is a Light Interrupt (Used) from Virtual Block 2.
Card Text
While an AT-AT or AT-ST on table, destiny +3. Take Concussion Grenade, Logistical Delay, or Panic into hand from Reserve Deck; reshuffle. (Immune to Sense.) OR If opponent's AT-AT or AT-ST on table, peek at the top card of their Reserve Deck; may use 2 Force to make it lost.
Lore
'Echo station, 3TA. We have spotted Imperial walkers.' A Rebel tactic is to put as much ground as possible between walkers and Rebel troops, allowing time to prepare a defense.
Notes
This is the legacy printing. The card was later reused in the current virtual sets as Walker Sighting (V).
Sources
- Virtual Block 2 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Light: Walker Sighting (V). Preserved copy: Internet Archive