2001 Minnesota State Championship Justin Alfs Bloody BHBM MN States deck

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2001 Minnesota State Championship Justin Alfs Bloody BHBM MN States deck is the Dark constructed list Justin Alfs posted on DeckTech after finishing Undefeated at 2001 Minnesota State Championship. Justin Alfs says this is the exact deck he played at the Minnesota state championship, where it went undefeated; he says he would now put Carida back in and swap his second Emperor Palpatine for the Admiral's Order.[1]

Deck info

Decklist

Objective

Character

Weapon

Starship

Vehicle

Location

Effect

Interrupt

Admiral's Order

Original post

Bloody BHBM MN States deck

  • Author: Justin "MoffWicket" Alfs
  • Published: May 14, 2001
  • Rating: 4.5
  • Description: Undefeated at States. Teaches people not to play WYS or EBOX.

Strategy

(Begin update)

”Only 2 Vaders?i have 4 and mine is sweet.i dun think itll win vs HB Mains.

Mirax”

First of all, I played HB mains at states and won by 20. Secondly, 4 Vaders is idiocy. Only a fool will get burnt by Your Destiny for more than 1 turn. You do not need nor want an early Vader in most cases. Scroll down and learn how to play the deck right.

(End update)

This is the exact deck I played at MN states. There were a few changes I made/would make. Before states all I ever played against was WYS and EBO. I always pull the Executor instead of Carida vs. those decks. I literally went 3 tournaments without deploying Carida, so I took it out for states. At states I didn't face a single WYS or EBO, so I'd probably put it back in. I also just got my second Emperor Palpatine, so I'd swap that for the AO.

This is a beatdown deck. Do the usual set up with Palpy at the DSdb and move him to a battleground db when you get backup.

vs. WYS

You win. The key to beating WYS is denying THEM force. Never deploy any locations except for the DS2db. Put Palpy at their db first turn and get force lightning for protection. Back him up a little, perferably with walkers. Deploy a beatdown crew to the cantina. Choke, operate, capture, YAB, add several destiny, and you will own the site. Grab the Executor and Thrawn with Imp Command, and you will own Tatooine (or Kessel). Lateral Damage helps too. Back him up with Cheerio and let the domination begin. Drain for 3 in space and a minimum of 3 on the ground, probably more. Something Special keeps the retrieval fair.

vs. EBO

This is the only time when you start differently. You should start with MobPoints, Imperial Decree, and Battle Order. Monnok will hurt them. Get Ex and Thrawn, and wait for them to deploy. Invade Hoth early, before they get ice storm. You've got walkers incase they do anyway. Tramples take care of pesky spies and Arconas. Better yet, Lt. Arnet beat the bloody hell out of Arconas.

vs. any mains deck

Do all the usual starting stuff, but don't rely on the safety of the death star. Have Palpy join a crew at a battleground once they get enuf force for a beatdown. Monnok used keeps their hand in check to avoid beatdowns. Pick your battles carefully, and once you get 3-4 cards stacked, it's over.

Other general strategies

Tempest Scout 6 Wait until they battle, then deploy it cheap as a react and surprise trample their people.

Young Fool If they use suicide Luke on your Emperor, you kill him for good. The rest of the game should be a breeze, as Vader can drain unfettered by that damn flip side.

Shut Him Up or Shut Him Down Pure tech. A used 6 that destroys the annoying bacta tank, and as a special bonus, also cancels the occasional Death Star Plans.

Masterful Move Too common to be called tech, but it essentially is. Another used 6 that gets the game winning Monnok and can cancel the gay Savrip.

Choke Lord vs. Lord Vader I went with choke lord because I've got good destiny and I know how to track. Choking is so important. If your area sees a lot of Uncontrollable Fury, you may want to go with Lord Vader.

You Are Beaten Besides the great exclusion part, it cancels UF, which I am vulnerable to.

Everything else is pretty obvious. There are a lot of ways to add destinies and take out their characters in the middle of a battle.

The coolest part of this deck? Half foil.

-Justin ”MoffWicket” Alfs

Original card list

As posted on DeckTech
Starting BHBM DS2Throne Room Your Destiny Insignificant Rebellion Prepared Defenses MobPoints IAO Something Special... Locations DS2DB CCDB EndorDB Characters DV,DLOTS x2 Emperor Palpatine Sim Aloo Janus Greejatus Grand Moff Tarkin Mara Jade, TEH 4-LOM w/gun IG-88 w/gun Guri Prince Xizor Mighty Jabba Boba Fett w/gun Dr. Evazan & Ponda Baba Grand Admiral Thrawn Admiral Ozzel Admiral Chiraneau General Veers Commander Igar Lt. Arnet AO Fighter Cover Weapons Vader's Saber Mara's Saber Vehicles Tempest 1 Tempest Scout 6 Blizzard Scout 1 Starships Zuckuss in Mist Hunter Bossk in Hound's Tooth Chimaera Executor Effects Imperial Decree Battle Order No Escape Lateral Damage Interrupts Monnok Masterful Move Twi'lek Advisor You Are Beaten Shut Him Up or Shut him Down Young Fool Sense & Uncertain is the Future Imperial Command x4 Force Lightning Trample x3


See also

Sources

References

  1. ↑ Bloody BHBM MN States deck, DeckTech (Justin "MoffWicket" Alfs, 14 May 2001). Preservation copies: Stephen Skilton; GitHub Pages.