2000 Endor Regionals Steve Harpster Hidden Ralltiir Freighter Captains

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2000 Endor Regionals Steve Harpster Hidden Ralltiir Freighter Captains is the Light constructed list Steve Harpster posted on DeckTech after playing it at 2000 Endor Regionals. The post says 'this light side, or a close version of it went undefeated at the Regionals at Wizards of the Coast Game Center in the university district, in seattle washington'; the 2000 Endor Regionals were held there on 1 July 2000. The list may differ from what was played.[1]

Deck info

Decklist

Objective

Character

Starship

Location

Effect

Interrupt


The post also lists 1x (hidden base duplicate), which matches no known card; it is shown as posted and counted in the published total.

Original post

Hidden Ralltiir Freighter Captains

  • Author: steven "Harpster" Harpster
  • Published: December 17, 2000
  • Rating: 4.0
  • Description: Go into space retreive with Kessel run, and beat down on the ground with luke and obi, and block drains with tk422, and boushh.

Strategy

Ok this is a really cool deck, I have played with hidden base for about One year, and I really have come to love ralltiir freighter captains, and kessel run. With this deck you get out all the systems quickly, and you start draining quickly, you stop drains with rebel fleet, barganing table, tk422, boushh, and two with hidden base, and with control and with it could be worse so that is a total of eight drains you can cancel WOW I mean when you are draining for ten in space and I dont know how much on ground with tk422 if you need, and boushh, and with luke and obi, I use two gift of the mentors, because it is amazing how many times one big beat down with those guys has won me the game, anyway so you stay up in space do kessel run, make sure if by chance they are using secret plans to save up the force, and then if they come into space you can run away with hyper escape, or you can battle them you draw battle destiny any way with the cool game text of the captains, when ralltiir is on table, and then you just put all of your cards back on table and it is good, also at then end retreive with allwings report in , and nar shadda wind chimes, also use those in the game to get out the captains and the freighters that they pilot, this light side, or a close version of it went undefeated at the Regionals at Wizards of the Coast Game Center in the university district, in seattle washington.

Please Rate/and review honestly, oh and by the way dont have all the cards in your hand so you dont get monnoked bad and then if by chance they do wich happend to me at regionals retreive it back any way , and by the way I ended up winning the game even though he monnoked me for a total of 12 cards, I know dumb me

Email me at iliv4starwars@aol.com if you want to chat about the deck or just want to talk for the hell of it.

Original card list

As posted on DeckTech
Objectives Hidden base/Systems will slip through... Systems Rendezbous Point (hidden base duplicate) Coruscant Ralltiir Tatooine Kessel Kiffex Characters Ralltiir Freighter Captains x10 Obi wan with lightsaber x2 Luke with lightsaber tk422 boushh Starships Yt-1300 Transport x10 Interupts Heading for the medical frigate-starting all wings report in x2 tunnel vision x2 It could be worse x2 Gift of the mentor x2 control hyper escape x3 nar shada windchimes x2 out of commision Effects Wise advice-starting do or donot-starting kessel run x5 rebel fleet barganing table traffic control


See also

Sources

References

  1. ↑ Hidden Ralltiir Freighter Captains, DeckTech (steven "Harpster" Harpster, 17 December 2000). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.