Control
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| Title | Control |
|---|---|
| Side | Light |
| Type | Interrupt — Lost Interrupt |
| Set | Dagobah |
| Rarity | U |
| Uniqueness | Unrestricted |
| Destiny | 2 |
| card_uid | 4_48 |
| Version | printed |
| Printings | Dagobah — this page |
For the Dark Side card, see Control (Dark).
Control is a Light Interrupt (Lost Interrupt) from Dagobah.
Card Text
Cancel one Sense or Alter card. (Immune to Sense.) OR Cancel one Immediate Effect, Mobile Effect or Force drain.
Lore
Mystical Jedi power. Covers power of inner mind and body. Allows Jedi to exist in harmony with nature. You must learn this.
Rulings
- Can be played as a top-level action.[1]
- Can be played as a response to the attempted deployment of an Immediate or Mobile Effect, preventing any result.
Pulled by
Cancels
- Alter
- Alter & Collateral Damage
- Alter (EP1)
- Alter (V)
- Sense
- Sense & Uncertain Is The Future
- Sense (EP1)
- One Immediate Effect
- One Mobile Effect
- One Force drain
Counterpart
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Interrupt: Control, Dagobah, U
References