Control (Coruscant)

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Info
TitleControl
SideLight
TypeInterrupt — Lost Interrupt
SetCoruscant
PublisherDecipher
EraDecipher era
RarityU
UniquenessUnrestricted
Destiny2
GEMP ID12_57
VersionsDecipher — this page (12_57)
For the Dark Side card, see Control (Dark) (Coruscant).

Control is a Light Interrupt (Lost Interrupt) from Coruscant.

Card Text

Cancel Sense or Alter. (Immune to Sense.) OR Cancel an Immediate or Mobile Effect (even if just deployed), or Force drain.

Lore

Qui-Gon's sense of control assisted him in his final confrontation with Darth Maul. The ability to heal one's self in battle, mentally and physically, can be a huge advantage.


Rulings

  • Can be played as a top-level action.[1]
  • Can be played as a response to the attempted deployment of an Immediate or Mobile Effect, preventing any result.
  • Can be played as a response to the completed deployment of an Immediate or Mobile Effect, after it has any automatic results.

Pulled by

Cancels

Counterpart

Underlying card for

Sources

References

  1. ↑ Scomp: Control (Coruscant); card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive