Captain Panaka

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Info
TitleCaptain Panaka
SideLight
TypeCharacterRepublic
SetCoruscant
RarityR
UniquenessUnique
Destiny2
Power4
Ability3
Deploy4
Forfeit6
IconsWarrior
card_uid12_2
Versionprinted
PrintingsCoruscant — this page

Captain Panaka is a Light Character (Republic) from Coruscant.

Card Text

Deploys -1 to same site as Amidala. Once per game, may deploy a blaster on Panaka from Reserve Deck; reshuffle. Once per turn, if Panaka just fired a blaster and 'hit' a character, opponent loses 2 Force.

Lore

Leader of Amidala's royal guard who personally supervised the Queen's weapon and self-defense training. Served under Captain Magneta before his current assignment.

Strategy

By GRSwindlehu@aol.com[1]

Finally, they're bringing out the Royal Guards... for the Light Side! Along with her Jedi protectors, this leader of the Queen's Guard is handy to have around – especially to pick off unwanted characters.

Captain Panaka may not have Jedi stats, but his game text and matching weapon say enough. Put Panaka's Blaster on him and he fires it for free, draws weapon destiny +2, and, if he hits, your opponent loses 2 Force. Pretty sharp shootin'! The real kicker? He gets his matching weapon from Reserve Deck! Now that's card efficiency.

His stats are like General Solo or Tarkin, making him a strong character. All for deploy of 4, or 3 at Amidala's location, and a forfeit of 6. You might just find a reason to make some room for this sharpshooter – and his gun – in your deck.

Combos:

Great chance to hit a Dark Jedi with a blaster, nearly impossible to miss others!

Combos

Pulls

Matching weapons

Persona

  • Panaka

Characteristics

  • Force-Attuned
  • leader

See Also

Sources

References