Kessel Run

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Info
TitleKessel Run
SideLight
TypeEffectUtinni Effect
SetPremiere Limited
RarityR2
UniquenessUnique
Destiny5
IconsEffect
card_uid1_52
Versionprinted
PrintingsPremiere Limited (1995, black border) — this page
Premiere Unlimited (1995/96, white border) — same art and text
Japanese Takara Premiere

Kessel Run is a Light Effect (Utinni Effect) from Premiere Limited.

Card Text

Deploy on Kessel. Target one of your smugglers at another system. X=parsec distance between the two systems. When target reaches Kessel, opponent draws destiny. If = 0, starship lost. Otherwise, by returning to first system, 'retrieve' X Lost Force.

Lore

Planet Kessel has infamous glitterstim spice mines attracting smugglers and pirates. A 'Kessel run' is a long, dangerous hyper-route they must travel quickly.

Rulings

  • May only deploy on the Kessel system location.
  • The parsec distance between the systems is checked only at the time of Kessel Run's deployment. It is not checked again later (e.g. if a Death Star moves).
  • If Light moving from Kessel to another system would complete Kessel Run, but also gives Dark control of Kessel which would cancel Kessel Run, resolve as competing automatic actions (the player whose turn it is chooses whether to complete or cancel).
  • When the smuggler returns to the first system to make this card lost by its own game text, this Kessel Run is 'completed' (e.g. for purposes of Captain Lando Calrissian, Leebo, etc).

Combos

  • Kessel Run + Ralltiir Freighter Captain + Ralltiir

From Scomp Link Access (swccg-scomp / card JSON). Players Committee card database, not Decipher printed text.

See Also

Sources