Wes Brown I'm Gonna Git You Blondie v0 1

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Wes Brown I'm Gonna Git You Blondie v0 1 is the Dark constructed list Wes Brown posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Weapon

Starship

Location

Effect

Interrupt


Original post

I'm Gonna Git You Blondie v0 1

  • Author: Wes "SeaRaptor" Brown
  • Published: February 8, 2001
  • Rating: 4.5
  • Description: Agents of the Black Sun, first take. A mix of what I've seen played and some of my own touches.

Strategy

My first attempt at AOTBS. Any and all criticism appreciated (just keep it nice and simple). =)

It seems to me that the strength of this deck is, of course, in the flip side text where you have the ability to know just about everything you want regarding your upcoming destinies as well as your opponents'. While this sort of manipulation can't be directly incorporated into deck design, it can be planned for with certain strategies. I'm new to DeckTech, but have been playing since the game was released, so I feel pretty confident in my knowledge of the cards. Unfortunately, I haven't been heavily in the tournament scene for some months now, and I would love input on how this would stack up against archetypes that are floating around at present.

Reasoning behind certain card selections

--Labria is in here for the extra peeking ability he affords me. With only 6 starships and no vehicles, the odds of him hurting me are rather slim. Plus, he and Murttoc Yine (hi Tim) are both spies, which is bound to come in handy in this deck sooner or later.

--The starting setup in this design can vary. I like having the ability to change my start (and not just what effects I use) depending on what I think my opponent is playing. I'm determined to give the Twi'lek/POTF start a shot and see how the insta-flip goes. There is no denying the power of the 3 effects you get from Prepared Defenses, but thwacking your opponent for 2 damage before he's even activated has some appeal to me (imagine him losing a key card for his objective off the top of his deck if he likes his hand or something). In further revisions I may glue myself down to something, but for now I like the flexibility. I'd love to hear opinions on what how the insta-flip plays.

--Wounded Warrior is one of those seriously underrated interrupts, and one of my personal favorites.

--We're The Bait is also one of my favorite cards. Can be even more fun if you deploy it and then capture Luke later -- they'll never get rid of it.

--I realize that some of the BH ships duplicate characters in the deck. It's a judgement call as to where they're needed most as the game progresses.

--Danz and Beedo are included mainly for variety's sake. Greedo is in there to see how he stacks up against some of the WYS decks floating around. Feltipern Travagg is another underrated bounty hunter that I include not only for his superb game text but for his good destiny draw.

--Surprise is for the POTF's, if I need one somewhere else later in the game. (Try and move it during the control phase for extra drain.) Is also bound to have other uses depending on what the opponent is playing (re-target that Kessel Run to a smuggler on the ground back on Tatooine or something).

--Lateral Damage is pure surprise factor. If I can jump just one lone ship with a pair of BH ships, I can pound out some good battle damage.

I haven't played with this deck yet, so match-ups would be hard to predict. I'm primarily looking for pointers or suggested changes (please include what you think I should remove, as well).

Thanks for your time

Original card list

As posted on DeckTech
STARTING (4) Agents of the Black Sun/Vengeance of the Dark Prince Coruscant Coruscant Imperial City Prince Xizor CHARACTERS (21) Snoova Boba Fett with Blaster Rifle Djas Puhr Bane Malar Feltipern Travagg Guri 4-LOM with Concussion Rifle IG-88 with Riot Gun Ree-Yees Jodo Kast Greedo Beedo Danz Borin Prince Xizor Emperor Palpatine x 2 Vigo x 3 Murttoc Yine Labria STARSHIPS (6) IG-88 in IG-2000 Boba Fett in Slave I Denegar in Punishing One Bossk in Hound's Tooth Zuckuss in Mist Hunter Stinger LOCATIONS (5) Cloud City East Platform (Docking Bay) Coruscant Docking Bay Coruscant Imperial Square Endor Landing Platform (Docking Bay) Spaceport Docking Bay WEAPONS (1) Vibro-Ax EFFECTS (12) No Escape Search and Destroy Presence of the Force x 2 Imperial Arrest Order You Cannot Hide Forever Mobilization Points Resistance There'll Be Hell To Pay We're The Bait Secret Plans Lateral Damage INTERRUPTS (11) Jabba's Through With You Twi'lek Advisor x 3 Prepared Defenses Hidden Weapons Wounded Warrior Ommni Box & It's Worse Surprise Elis Helrot x 2


See also

Sources

References

  1. ↑ I'm Gonna Git You Blondie v0 1, DeckTech (Wes "SeaRaptor" Brown, 8 February 2001). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.