Feltipern Trevagg
| Title | Feltipern Trevagg |
|---|---|
| Side | Dark |
| Type | Character — Alien |
| Set | Premiere Limited |
| Rarity | U1 |
| Uniqueness | Unique |
| Destiny | 4 |
| Power | 2 |
| Ability | 1 |
| Deploy | 2 |
| Forfeit | 3 |
| Landspeed | 1 |
| Icons | Alien Warrior |
| card_uid | 1_176 |
| Version | printed |
| Printings | Premiere Limited (1995, black border) — this page Premiere Unlimited (1995/96, white border) — same art and text Japanese Takara Premiere |
Feltipern Trevagg is a Dark Character (Alien) from Premiere Limited.
Card Text
While no droid present with Trevagg, to initiate battles at same location as Trevagg, player must use X Force, where X = total number of [Dark Side Force] and [Light Side Force] present.
Lore
Corrupt tax collector. A male Gotal. Bounty hunter. Once sought a bounty on Obi-Wan. Has limited sensing ability to droid emanations. Romanced M'iiyoom Onith.
Strategy
Decipher card strategy (starred on the Premiere Dark card list).
And, you thought Vader was the best all-around Dark Side character... When someone first said, "What about Feltipern Trevagg for your deck?" a few months ago I said, "Who the heck is that?"
Trevagg is a dark-horse candidate whose stock has recently skyrocketed on the tournament scene. Why? Because he is an all around good card for card economy and versatility. Look what you get for a paltry two Force: 1) 2 power, 2) 4 destiny, 3) A warrior (Lone Warrior), 4) An alien (Moment of Triumph), 5) A bounty hunter (Res Luk La'Ruf), 6) Game text that makes battles more difficult at his location (except the trash compactor).
Trevagg is a great character in just about any Dark Side deck. Early in the game, he can control a location, and with 3 different destiny adder cards that can target him, the Light Side is going to think twice before attacking a lone Trevagg in the Cantina (4 Force to boot, 6 if Presence Of The Force).
The main advantage to him is that 4 destiny. Numbers is still a prevalent Light Side strategy in today's tournament environment, and even if you have Vader out, as long as Trevagg and Tech Mor are out with him, you have a destiny total of 11, which will minimize or eliminate the damage from Never Tell Me The Odds.
Future prospects for Feltipern. Note that he is a "tax collector". Except for his game text and cancelling Garouf Lafoe, nothing has yet been done with the game text.
Combos:
Trevagg + Lone Warrior + Moment Of Triumph + Res Luk La-Rauf - A lonsome tax-collector can take out the likes of Ben & Luke all by himself.
Trevagg (in the Cantina) + Presence Of The Force + Projective Telepathy - Make your opponent pay 8 force to initiate a battle in the Cantina!
Source: Feltipern Trevagg strategy at Decipher.com (archive)
Rulings
- Resets the cost of initiating battle, cannot be further modified by cards like Wars Not Make One Great.
- Anything allowing battle to be initiated for free ignores this cost.
- If inside a starship or enclosed vehicle, the number of Force icons present with Trevagg is 0.
From Scomp Link Access (swccg-scomp / card JSON). Players Committee card database, not Decipher printed text.
See Also
Sources
- Premiere Dark Side card list at Decipher.com (archive, 11 June 2002)
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Dark Character: Feltipern Trevagg, Premiere, U1