Garindan

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Info
TitleGarindan
SideDark
TypeCharacterAlien
SetPremiere Limited
RarityR2
UniquenessUnique
Destiny4
Power1
Ability1
Deploy2
Forfeit3
Landspeed1
IconsAlien
card_uid1_177
Versionprinted
PrintingsPremiere Limited (1995, black border) — this page
Premiere Unlimited (1995/96, white border) — same art and text
Japanese Takara Premiere

Garindan is a Dark Character (Alien) from Premiere Limited.

Card Text

When at same location as a Rebel of ability > 2, deploy -1 there for any Imperials, and during your move phase, Imperials at an adjacent site may move there for free.

Lore

Long-nosed, male Kubaz from Kubindi. Spy. Squealed on Obi-Wan and Luke outside Docking Bay 94. Works for Jabba the Hutt or the highest bidder. Not particularly brave.

Strategy

Decipher card strategy (starred on the Premiere Dark card list).

Gold 15

If you are the type of player who likes to surprise your opponent then
take another look at Garindan. His modest deploy cost makes him a welcome
addition to any deck. He is one of my favorite aliens to play. He has
a high destiny number, which comes in handy when playing against a numbers
deck, and he is also a spy! His real strength comes from his game text.
When with a Rebel such as Owen Lars, or any of the Rebels with ability
greater than 2, your Imperials deploy -1 there! Hey, any amount of Force
that you can shave off deployment costs is worth a lot in surprise value.
Plus, say you need to send in backups to Garindan's site, no problem,
if that pesky Rebel of high ability is still present, your Imperials at
adjacent sites can move to Garindan's site for free!

Combos:

Garindan + Hoth:Mountains + Lots of 2 deploy Imperials.
This could be a fun combo in a Hoth deck. Lure a Rebel of ability greater
than 2 to your location and then deploy all the Imperials in your hand
for next to nothing. Lure Luke Skywalker to the Hoth: Mountains (Light
Side gets a +1 Force drain so this should be easy), then deploy Garindan,
DS-61-2, DS-61-3, and DS-61-4 for just a mere 2 Force, and have a power
of 8 and plenty of ability! You could even add General Veers for just
one more Force for a total power of 11! With a deploy -2 the possibilities
are endless.
Garindan + Undercover.
Use this simple combo to block your opponents Force drain. Plus, you still
get the -1 deploy for your Imperials if there is a Rebel with ability
greater than 2 at the same location. This is a way to gain a slight advantage
over an entrenched Rebel force. Let the games begin!

Source: Garindan strategy at Decipher.com (archive)

Rulings

Combos

  • Garindan + Nevar Yalnal

From Scomp Link Access (swccg-scomp / card JSON). Players Committee card database, not Decipher printed text.

See Also

Sources