Wars Not Make One Great
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| Title | Wars Not Make One Great |
|---|---|
| Side | Light |
| Type | Effect |
| Set | Dagobah |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | U |
| Uniqueness | Unique |
| Destiny | 4 |
| GEMP ID | 4_41 |
| Versions | Decipher — this page (4_41)Virtual Original — Wars Not Make One Great (V) (Virtual Set 5: A Dark Time) ( 1105_24)Virtual Legacy — Wars Not Make One Great (V) ( 1220_136) |
Wars Not Make One Great is a Light Effect from Dagobah.
Card Text
Deploy on any location. For either player to initiate a battle or Force drain anywhere, that player must use +1 Force. Effect canceled if opponent controls this location.
Lore
A Jedi seeks nonviolent solutions to problems, but may fight to preserve the existence of life. An apprentice must learn which battles to fight and which to avoid.
Pulled by
Underlying card for
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Light Effect: Wars Not Make One Great, Dagobah, U
References
- ↑ Scomp: Wars Not Make One Great; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive