Silent Bob Breaking Point

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Silent Bob Breaking Point is the Dark constructed list Silent Bob posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Device

Starship

Vehicle

Location

Effect

Interrupt

Admiral's Order

Original post

Breaking Point

  • Author: Silent "Silent Bob" Bob
  • Published: March 29, 2001
  • Rating: 4.5
  • Description: A no flip (What else) Endor Ops deck.

Strategy

I have taken out Blizzard 2 and added the Executor.

I have taken out The Circle is now complete and added Point Man. That Card cancels a lot of stuff.

Starting

Endor Ops

Endor

Endor Bunker

Endor Landing Platform

Prepared Defenses

Power of the Hutt

Secret Plans

You Can't Hide Forever

First, Lose You Can't Hide Forever to get Perimeter Patrol.

Second, Activate.

Third, Use Secret Plans to get out Shocking Revelation

Fourth, Get out Ominus Rumors

Fifth, Get out Ephant and deploy him to the Bunker. Now the opponent can't get here without deploying Endor Back Door. This does include Nabrun.

Use Imperial Command to get out Piett. Use Piett to get out Commander Merrejk. Deploy Merrejk to the Bunker where he will be safe until you get all the systems out. Use Merrejk to deploy systems.

Black Sun

Fleet has to be one of my favorite Admiral's Orders. Though the picture isn't very nice, the game text is. This allows my independent ships to make a move during my control Phase. If I have an Indy ship at a system I control and other ships are at another system occupied by the opponent, I could drain and then move so they can be in the battle.

Also, If my opponent's ships are preventing me from draining, I can just move the indy ship to drain. I love that AO.

Arica and U-3PO are in the deck to go and stop drains.

Stinger and Verago are there because they are Indy ships. If possible, deploy Guri and Xizor on the ships and start to add those battle destinies.

Something Special Planed for the Them is good to stop WYS/Harvest decks and swarm decks.

Homing Beacon allows my ships to move as a 'react' and moves for free. I like this card.

Omni Box and it's worse is in there because it is a cycle 5 and I have seen people play with It Could Be Worse. I hate that card.

Return to Base saves my ships from destruction.

Mon Cal is a 2/1 system where the opponent can only drain for 1.

Kessel the gametext requires an ability of 6 to draw battle destiny. That does include added bonuses like WYS's Flip side with the two smugglers. Without ability 6, the opponent gets no battle destiny, regardless of any other card that allows it. The only way to counter this is if a pilot allows a battledestiny if unable to otherwise. Even with that, it is only ONE battle destiny.

Boba Fett with blaster Rifle is so much better than Boba Fett in Slave one. He adds a destiny against Super Falcon and can add a destiny if Han is on the ground. He helps out the ground forces and has a higher forfeit.

To defeat certain deck types

EBO Set up Imperial Decree. Instead of getting Perimeter Patrol with You Can't Hide Forever, get Something Special Planned For them. Set up Battle Order. Most of the time, the opponent won't occupy a battleground site.

Profit

Deploy Arica. They might free Han, but they can't drain.

WYS Make sure you get Perimeter Patrol Down. That will protect you from swarms of cheap smugglers hitting the Endor Landing Platform. You space fleet should stop the opponent's.

Hidden Base Don't be fooled. Start Perimeter Patrol. The opponent might play with X-Wing Swarm decks, but most of the time, those decks are mains and toys. You need the Patrol to protect you.

I'm seriously considering adding 2 cards Executor and Mob Points. I know that I would take out Blizzard 2 for the Executor, but I don't know what to take out for Mob Points. If I did put in Mob Points, I would start Power of the Hutt, Mob Points, and You Can't Hide forever. Any help would be appriciated.

Original card list

As posted on DeckTech
Vehicles (2) Blizzard 2 Tempest 1 Starships (10) Avenger Bossk In Hound's Tooth Chimaera Dengar In Punishing One Devastator IG-88 In IG-2000 Stinger Thunderflare Virago Zuckuss In Mist Hunter Characters (17) Admiral Chiraneau Admiral Ozzel Admiral Piett Arica Boba Fett With Blaster Rifle Captain Lennox Commander Merrejk 2 Darth Vader With Lightsaber Emperor Palpatine Ephant Mon Grand Admiral Thrawn Guri Lieutenant Cabbel Officer Evax Prince Xizor U-3PO (Yoo-Threepio) Devices (1) Homing Beacon Effects (12) Battle Order Black Sun Fleet - Admiral's Order Imperial Decree Ominous Rumors Perimeter Patrol Power Of The Hutt Return To Base Secret Plans Something Special Planned For Them 2 We're In Attack Position Now - Admiral's Order You Cannot Hide Forever Interrupts (10) Ghhhk & Those Rebels Won't Escape Us Imperial Barrier 2 Imperial Command Omni Box & It's Worse Prepared Defenses Shocking Revelation The Circle Is Now Complete 2 Twi'lek Advisor Locations (7) Endor Endor Bunker Endor Landing Platform (Docking Bay) Kashyyyk Kessel Mon Calamari Sullust Objective Endor Operations/Imperial Outpost


See also

Sources

References

  1. ↑ Breaking Point, DeckTech (Silent "Silent Bob" Bob, 29 March 2001). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.