Mike Panayotou Mike`s Dark Deal v 1 0

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Mike Panayotou Mike`s Dark Deal v 1 0 is the Dark constructed list Mike Panayotou posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Weapon

Starship

Vehicle

Location

Effect

Interrupt

Podracer

Original post

Mike`s Dark Deal v 1 0

  • Author: Mike "Mikey P" Panayotou
  • Published: June 6, 2001
  • Rating: 4.5
  • Description: Post-Tatooine Dark Deal deck, based on the ECC Objective. Excellent force greneration platform.

Strategy

Response #1

asyanks04, no way man. QMC is balls. I will have superior force generation from the get-go. If they try some gay stuff with weapons in space, I tallon roll the sht out of them. Tem Numb superstar eats it to a tallon roll. Imperial Command and Thrawn will get them at the system, as will the Executer`s immunity to attririon >12 or whatever it is. Without that, no Celebration. They will run out of Paths, and I will beat them senseless. If they try the OTE garbage, I get Fanfare. Maul will remove Jedi eventually, with Crush on the ground they really have no hope other than for the one-turn beatdown. That strategy has problems with Crush. My characters are inherantly stronger than the light side ones, and I will not leave myself open to a one-turn beat. Thanks for the comments, but i disagree with your theory of QMCs dominance over this deck.

End Response #1 Why This Jank Objective?

Well, it`s not so jank anymore. I`m Sorry let`s you pull 2 sites. Add Mob Points and your starting site and that is 9 force for 2nd turn, plus what opponent gives up. In addition, the objective allows you to pull Bespin, Bespin CC, CC Occupation and Dark Deal. So, this means 11 force that doesn`t rely on Mob Pts/IAO non-battleground generation jank that has dominated the tournament scene for almost a year, i.e., the camp means s`hit to me.

Early game

Start Secret Plans and CC Upper Walkway with Objective, Prepared Defenses for I`m Sorry, Mob Pts., Crush (default). If you smell inserts, YCHF. I can`t imagine starting Battle Order of Fanfare, but you can. Pull Carida and 2 interior sites before you activate. Deploy those and Bespin. Draw. Next turn, activate a ton and begin to build up forces on your locations. Don`t drop Bespin CC too early, because you need to control it to flip. Dark Jedi are the best to hold sites because of I Have You Now and their sabers. Work on space too -- save the TIEs for the cloud sector, but Chimaera or Executer work great at the system level. Imperial Command to get some Admirals in space.

Mid Game

When you have some forces at each site, spread to three sites and deploy Bespin CC and a TIE (or both). Drop Dark Deal and flip. Drain like mad and consolidate forces to avoid a potential weak spot.

End game Get CC Occupation working. Dark Deal. Battle. Duel. Win

Card Choices

the 6 locations I can pull all of them by turn 3 and I generate a ton. I dont need any more sites. Why not CC Downtown plaza? It gives 2 force to opponent. I dont need it for the extra drain -- Dark Deal is good enough.

3 different vaders -- grimtaash is coming back.

Maul -- need i say more?

Palpy -- he's pimp. force lightning is cool. destiny 6. when his hos are out (janus, sim, mara) my life is easier (FD +1, Power 6 mara, Extra Battle Destiny, Manipulation).

Dengar -- Machine gun

Aurra Sing -- she is so cool. Weapon lev a saber and add to drains. low forfit, but who cares?

Guri + Xizor -- to hold another site than Vader

I have you now x2 -- 3 personnas of Dark Jedi (palpy, vader, maul). HOT

Fanfare -- cancel OTE. I can pull it with Twi`lek.

Teemto Pagalies` Podracer -- WTF? Well, I dont expect a lot of pod racing. If I dont see it, it is a destiny 5 in my deck. It is tougher for Losing Track to damage, also.

I think everything else is pretty obvious. This deck plays it`s own game, so i wont waste time with matchups. The idea is to control CC and drain like a fiend. Thanks for rating.

Original card list

As posted on DeckTech
Locations (6) Cloud City West Gallery Cloud City Chasm Walkway Cloud City Upper Walkway Bespin Cloud City Bespin Carida Characters (18) Emperor Palpatine Darth Maul x2 Darth Vader, Dark Lord of the Sith Lord Vader Darth Vader w/Lightsaber Grand Moff Tarkin Mara Jade, The Emperor's Hand Dengar with Blaster Carbine Aurra Sing Janus Greejatus Sim Aloo Guri Prince Xizor Commander Igar Admiral Piett Admiral Ozzel Grand Admiral Thrawn Starships (7) Boba Fett in Slave I Bossk in Hound`s Tooth OS-72-1 In Obsidian 1 OS-72-2 In Obsidian 2 Zuckuss in Mist Hunter Chimaera Executer Vehicles (2) Blizzard 2 Tempest 1 Weapons (3) Vader`s Lightsaber Mara Jade`s Lightsaber Darth Maul`s Lightsaber Effects (11) Dark Deal Battle Order You Cannot Hide Forever Cloud City Occupation Fanfare Lateral Damage Search and Destroy Secret Plans I`m Sorry Mobilization Points Crush the Rebellion Podracers (1) Teemto Pagalies` Podracer Interrupts (11) Weapon Levitation Imperial Command x2 Twi`lek Advisor Dark Maneuvers and Tallon Roll You Are Beaten Force Lightning I Have You Now x2 Sniper and Dark Strike Prepared Defenses Objective (1) This Deal Is Getting Worse All The Time/Pray I Don`t Alter It Any Further


See also

Sources

References

  1. ↑ Mike`s Dark Deal v 1 0, DeckTech (Mike "Mikey P" Panayotou, 6 June 2001). Preservation copies: Stephen Skilton; GitHub Pages.