Mason Johnson ISB v 2 0

From SWCCG Wiki
Jump to navigation Jump to search

Mason Johnson ISB v 2 0 is the Dark constructed list Mason Johnson posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Starship

Vehicle

Location

Effect

Interrupt


Original post

ISB v 2 0

  • Author: Mason "Palleon" Johnson
  • Published: March 6, 2001
  • Rating: 4.5
  • Description: ISB with ORS that drain the opponent to death, then retrieve and win.

Strategy

Mains

Decks Set up deserts, and walker w/ agent, walker w/ agent, walker w/ agent. Unless you are really afraid of an early game beatdown, save the sandwhirls until they deploy their mains, and watch them go poof Dont forget, the tempest walkers can reaxct, so these things run all over the place. If they go to cloud city, it becomes a drain race b/c your guys cant compete in battle, just set up at the db and drain drain drain. Mains - ex win, CC mains, good game, you should out drain. And drop a docking bay at Kessel to make the drain only 2. And race drain him, he wont be doing much damage to you, itll depend on your speed against his speed.

MWYHL

Can absoultey kill this deck, usually never does. But most dagobah decks ive seen dont test to 6, You should set up very quickly against dagobah. Sandwhirls ready to keep the Epps gone forever. OR you could send a crew over in the Hound to kill luke. Drain Like mad and Retrieve.

Hidden Base Set up fast, drop the docking bays and his big drain systems and set up deserts and big drain sites. Drain as fast as you can, and probe. The 4 ships I play have immunity so unless they get a 5, youll be fine. Probe, ghkk, continue your drains, ez win.

Profit

Same as mains, the sandwhirls will keep them inside where you can bargaining table the drains and really only loose to profit, dump your agents and retrieve them with the flipped obj. Usually a rase, but ISB will come out on top...

ISB is dying. so i'm just trying to ressurect it>

Thanks for Reading and Reviewing.

Original card list

As posted on DeckTech
Objectives (1) ISB/Empire's Sinister Agents (st) Locations (8) Coruscant (st) Caridia Endor Back Door Endor Dark Forest Cloud City Downtown Plaza Tat Jabba's Palace Tat Moisture Farm Tat Docking Bay Starships (5) Chimera Boba Fett in Slave I Bossk in Hound's Tooth Executor Zuckuss in Mist Hunter Vehicles(7) Tempest 1 Tempest Scout 2 Tempest Scout 3 Tempest Scout 5 Blizzard 1 Blizzard 2 Dune Walker x2 Charachters (22) Outer Rim Scouts x11 Admiral Ozzel Darth Vader, Dark Lord of the Sith x2 Mara Jade, The Emperor's Hand x2 Grand Admiral Thrawn Officer Evax Fozec Chall Bekan U-3PO Guri Red Cards (17) Do or Do Not & Oppressive Enfocement(st) Search and Destroy Prepared Defenses (st) Secret Plans (st) Ghkk Imperial Barrier Trample x2 Sandwhirl x2 Projected Telepathy x2 Abyissn Ornament x2 Imperial Arrest Order (st) Mobilization Points (st) Twil'ek Advisor Den of Thiefs


See also

Sources

References

  1. ↑ ISB v 2 0, DeckTech (Mason "Palleon" Johnson, 6 March 2001). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.