Let The Wookiee Win (PC Errata)

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PC Errata — File:SWCCG 2023 AdvancedRulebook.pdf Appendix A. Holotable face. Printed: Let The Wookiee Win. Bare: Let The Wookiee Win.
















Info
TitleLet The Wookiee Win (PC Errata)
SideLight
TypeInterrupt — Lost Interrupt
SetA New Hope
PublisherPlayers Committee
EraDecipher era
RarityR1
UniquenessUnique
Destiny5
GEMP ID2_53
VersionsDecipher — Let The Wookiee Win (2_53o)
Decipher (Revised) — Let The Wookiee Win (Revised) (52_53)
Decipher (Japanese) — Let The Wookiee Win (Japanese) (1302_53o)
PC Errata — this page (2_53)
Virtual Legacy — Let the Wookiee Win (V) (Virtual Block 6) (1261_97o)
Virtual Legacy Errata — Let the Wookiee Win (V) (Virtual Block 6) (Errata) (1261_97)
Virtual Modern — Let The Wookiee Win (V) (215_16)

Let The Wookiee Win (PC Errata) is a Light Interrupt (Lost Interrupt) from A New Hope.

Card Text

During a battle at a holosite, add one battle destiny. OR Target an opponent's character of ability < 5 present with your Wookiee that just participated in a battle you lost; character is Disarmed (power -1 and may no longer carry weapons). Stack on that character.

Lore

It's not wise to upset a Wookiee.' 'But sir, nobody worries about upsetting a droid.' 'That's cause a droid don't pull people's arms out of their sockets when they lose.


Notes

Rulings

  • This card only makes a character Disarmed while stacked on that character. If this card goes elsewhere (stacked on a grabber, or placed out of play) then the character is not Disarmed.[1]
  • After being stacked on a character, this card is in a Supporting (not Active) state and thus may no longer be targeted by Sense, grabbers, etc.

Also known as

  • LTWW

Underlying card for

See Also

Sources

References

  1. ↑ Scomp: Let The Wookiee Win; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive