Jim Green DS

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Jim Green DS is the Dark constructed list Jim Green posted on DeckTech. The published title is not used as the page title; it appears in the original post below.[1]

Deck info

Decklist

Objective

Character

Device

Weapon

Starship

Vehicle

Location

Effect

Interrupt

Epic Event


The post also lists 1x Hide and Seek, 1x Grabber, which matches no known card; it is shown as posted and counted in the published total.

Original post

Mega Hunt Down the @#$%

  • Author: Jim "PerfectDark" Green
  • Published: March 1, 2001
  • Rating: 3.5
  • Description: Hunt Down the Jedi Destroy the Remaining Rebels

Strategy

basically if you want to Duel them go ahead, yes it is cool and fun but with Jedi Luke -3,Ben andding 2, most people playing courage it is getting harder to Duel.there is Focused Attacks Darth Vaders Saber and good things for tracking destinies so Dueling is still an Option, a powerfull one at that, and it can trash rebel decks if done right. Mara Jade can be used also to Duel. Play ommni Box to make sure they are not tracking destinies when dueling. Also the best technique i have found is on you turn b4 you activate play masterful move find Visage, use operational as planned and drop Visage now you have a 6,5,and 7 in a row ready to Duel. Your space power is nice, bossk in his ship adds a destiny, zuckass in ship is so sweet, Fett in his ship is just the man plus the two star destroyers, Thrawn on the Chimeara rocks power 11, 2 destiny, and immunte to attriion <6and you are ready to role. the Ds's and Baron all add 3 to power of ANYTHING they pilot very nice i use baron just b/c he forfeits for 5 instead of 3. Keep them losing from Visage, Duel when you can get your destinies rollin there is enough space to protect you dont think so, play it and see Chimera and thrwan get 2 destiny so do zuckuss and boassk and they are very powerful you can slso put fett down somewhere if more power is needed a you also have 3 pilots who add 3 power and th enough ground power to be secure Lord Vader with a light saber holds his own. Snoova with her capture stick and Ig with gun and Dengar with gun dont look that powerful but they hold a site 2 destiny you capture a big character and if you have some good destiies well then hit 1 or 2 also Mara has some nice poer of her own being able to draw her blade and Tarkin is sweet with Vader everyone knows that justplay smart and you will win. Remember always start IAO and something special planed for them for stupid harvest and on/off the edge and kessel runs watching rebels retrieve masive force with those cards suck and either star no escape or hide and seek depends if you can smll odds or not, and grab there stupid interrupts that annoy you Also holo net transmission is in b/c most rebel decks now play OOC/TT so cancle itThis is a winning deck

Original card list

As posted on DeckTech
Locations Executor Meditation Chamber Executor HoloTheatre Endor Docking Bay Hoth Docking Bay Yavin 4 Docking Bay Kiffex Sullust Characters Lord Vader Darth Vader DLOTS x2 Vader with blade x2 Moff Tarkin x2 Grand Admiral Thrawn DS-61-2 DS-61-3 Barron Soonter Fel Mara Jade Sim Aloo Guri Xixor Snoova Ig with Dengar with gun Blue Tempest 1 Blizzard 2 Chimaera Devastator Fett in ship Suckuss in ship Bossk in ship Weapons/devices Vaders stick x2 Maras stick Vibro Axe Homin Beacon Effects Hide and Seek IAO Something Special Planned for Them Secret Plans Reactor Terminal Disarmed Grabber Visage of the Emporer Presence of the Forcex2 Interrupts Vader Obsession x2 Circle x2 You are Beaten x2 Dark Strike/Sniper No Escape Operational as Planned Mastful Move Ommni Box Focused Attack Twi' Lek Holo Net Transmission Prepared Defenses Objective Hunt Down/ TFHGOOTU Epic Due


See also

Sources

References

  1. ↑ DeckTech post 14143, DeckTech (Jim "PerfectDark" Green, 1 March 2001). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.