General Veers (persona)
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General Veers is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 9 card pages of the General Veers persona fall under 2 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).
Cards
General Veers
| Image | Card | Set | Type | Stats | Changes | Game text |
|---|---|---|---|---|---|---|
| General Veers Decipher final (Glossary Version 2.0) |
Hoth | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | First card of this persona | Power +1 when at same site as Admiral Ozzel. Imperials at same Hoth site are power +1. Adds 3 to power of any combat vehicle he pilots. On Blizzard 1, also adds 1 to armor and draws one battle destiny if not able to otherwise. | |
| General Veers (Errata) errata (Decipher Glossary Version 2.0) |
Hoth | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | Errata: game text differs | Power +1 when at same site as Admiral Ozzel. Adds 1 to power of each Imperial at same Hoth site. Adds 3 to power of any combat vehicle he pilots. On Blizzard 1, also adds 1 to armor and draws one battle destiny if not able to otherwise. | |
| General Veers (V) | Virtual Set 4: Battle Of Hoth | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | game text differs | Adds 3 to power of anything he pilots (4 if Blizzard 1). While piloting an AT-AT, draws two battle destiny if unable to otherwise. While piloting a combat vehicle, its immunity to attrition is +2. | |
| General Veers (V) | Virtual Block 2 | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | game text differs | Adds 3 to power of anything he pilots. Leader. Once per turn, may reveal from hand to / 6TH Marker or Blizzard 1 to Hoth. Deploys free aboard Blizzard 1. While piloting Blizzard 1, adds one destiny to total power. | |
| General Veers (V) | Virtual Set 0 | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | game text differs | Adds 3 to power of anything he pilots. While piloting an AT-AT, draws two battle destiny if unable to otherwise. While piloting a combat vehicle at a site where you have no other characters, its immunity to attrition is +2. |
Veers
| Image | Card | Set | Type | Stats | Changes | Game text |
|---|---|---|---|---|---|---|
| Veers | The Empire Strikes Back Introductory Two-Player Game | Character | deploy 4, power 2, ability 3, forfeit 3, destiny 1 | New title; deploy 3 → 4; power 3 → 2; forfeit 5 → 3; game text differs | Must deploy on Hoth, but may move elsewhere. May not be deployed if three or more of opponent's unique (•) characters on table. Snowtroopers at same site are forfeit +1. | |
| Veers (V) | Virtual Set 10: Fourth Anthology | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | deploy 4 → 3; power 2 → 3; forfeit 3 → 5; game text differs | Adds 4 to power of anything he pilots. Deploys -2 to Hoth. Your combat vehicles are defense value +1 at same and related locations. While on Hoth, your AT-ATs and Imperials are deploy -1 and forfeit +1 at related locations. | |
| Veers (V) | Virtual Block 2 | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | game text differs | Add 3 to power of anything he pilots. Leader. Once per turn, may reveal from hand to / 6th marker or Blizzard 1 to Hoth. Deploys free aboard Blizzard 1. While piloting Blizzard 1, adds one destiny to total power. | |
| Veers (V) | Virtual Set 6 | Character | deploy 3, power 3, ability 3, forfeit 5, destiny 1 | game text differs | Adds 3 to power of anything he pilots. Leader. Once per turn, may reveal from hand to deploy 6th Marker or Blizzard 1 to Hoth from Reserve Deck; reshuffle. Deploys free aboard Blizzard 1. While piloting Blizzard 1, adds one destiny to total power. |
See also
References
- ↑ Players Committee Advanced Rulebook (2023), Chapter 5, Personas, and Appendix D, Persona Lists. Preserved copy: Internet Archive