Combat Readiness (V)
Jump to navigation
Jump to search
Players Committee / Virtual — not a Decipher card.
| Title | Combat Readiness (V) |
|---|---|
| Side | Dark |
| Type | Interrupt — Starting |
| Set | Virtual Set 0 |
| Publisher | Players Committee |
| Era | Virtual Modern |
| Rarity | C |
| Uniqueness | Unique |
| Destiny | 5 |
| GEMP ID | 200_117 |
| Versions | Decipher — Combat Readiness (8_136)Virtual Original — Combat Readiness (V) (Virtual Set 8: Jabba's Court) ( 1108_30)Virtual Legacy — Combat Readiness (V) (Virtual Block 4) ( 1240_39)Virtual Modern — this page ( 200_117) |
| Printed title strip | Combat Readiness |
| Concept credit | Original concept by Kevin Brownell, Illinois States 2004 |
| Copyright line | © LUCASFILM LTD. & TM. TM, ® & © 1999 DECIPHER INC. |
For the Decipher card, see Combat Readiness.
Combat Readiness (V) is a Dark Interrupt (Starting) from Virtual Set 0.
Card Text
If your starting location was a system, deploy from Reserve Deck a related site (must be a battleground if the system is a non-battleground or Endor) with < 3 [Dark Side Force] and up to three Effects that are always [Immune to Alter]. Place this Interrupt in Lost Pile.
Lore
Imperial troops prepared for quick deployment to seize valuable terrain.
Rulings
- The site's battleground status is checked immediately upon deploying.[1]
- The site may be deployed even if the starting location was converted, or failed to convert an opponent's starting location.
Also known as
- CR (V)
Counterpart
Sources
- Virtual Set 0 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Dark: Combat Readiness (V). Preserved copy: Internet Archive
- Scomp Link Access Card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive