Code Red Watto: Code Red

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Code Red Watto: Code Red is a Dark constructed list published on Game Players Network.

Deck info

Introduction

PLEASE READ STRATEGY SECTION BEFORE REVIEWING!!! This deck can really lay the hate on your opponent, even if they don't come to stop you.

Decklist

Objective

Character

Starship

Vehicle

Location

Effect

Interrupt

Strategy

PLEASE READ STRATEGY SECTION BEFORE REVIEWING!!! This deck can really lay the hate on your opponent, even if they don't come to stop you. This deck is undefeated in tournament play, and can do the same for you.

Starting: Always start BLYT BO/FS and YCHF/MB. before opponent has the opportunity to play Don't Do That Again from their side board, pull Executor from your Deck. If you get an opportunity, you COULD ditch it to check your deck, which would let you play the shield version from your sideboard, or just give you some more force to retrieve w/ marketplace later.

Early Game: Pull Mos Espa Docking bay with BLYT, and deploy it apart from your other two sites. Pull a watto from your deck, and deploy him for free, even if you got one in your hand. This is so you can deploy him later if your opponent places him in your used pile. You'll usually get at least one character (or vehicle) in your starting hand, so you'll almost always be able to flip first turn. Use Watto to pull his cube, and put it back in your deck (if there's nothing you want to put back anyway). Oh yeah, and make your opponent lose 2 (hahahaha!). If your opponent comes down and tries to stop your early drains, use your anti-battle stuff (barrier, ghhk, projective telepathy) to kill them.

Mid Game: To use a chess metaphor, you need to control the center of the game. In This deck, you have the unique position of having two distinct "centers", being the junkyard and Mos Espa. Mos Espa is decidedly harder to defend, but you should still not leave Watto alone at the Junkyard. Anyway, your opponent should be saving 2 force each turn, so you can deploy cards for free. Use your Neimoidian advisors to pull the Tatooine System and the Marketplace, to set up your occupation and retrieval (respectively).

Late Game: During the Late Game (if there turns out to be a late game). keep direct damage rolling, and be ready to beatdown on whatever the opponent is trying to do. Also, the direct damage from the occupation (and sometimes your objective) in addition to your drains, should almost always keep you on top.

Bane Malar -Have you seen this guy? he can add the power AND gametext of ANY opponent's character the for remainder of a battle (New Chewie, Lando?). Also, he's a bounty hunter to work with Boba. Let's see, Bane Malar + Boba Fett + Lando, Scoundrel = 4 destinies??

Graga, Televann Koreyy -Perfect to put down on Mos Espa on turn 1, leaving more force to draw.

Mighty Jabba -Adds a destiny with Xixor, not bad on his own, either.

Admiral Chiraneau -Adds 1 to your Force Drains while on a Star Destroyer. That's a possible drain of 3 at Tatooine System.

Darth Maul, His ship -Maul can make you breathe easier at Mos Espa, or add one to drain at Tatooine System

Marketplace - Easy Retrieval that doesn't cost too much, and can be fished out with Neimoidian Advisor

Tatooine: Mos Espa Docking Bay -to get to Naboo Docking Bay; see below.

Theed Palace Docking Bay, Elis Helrot Begin, Landing Your Troops, Darth Sidious - This combo is for against Lightsaber Combat. The docking bay is an interior Theed site, so you can throw Maul down, and back him up with some.....uh, backup. And do whatever you can to make the jedi lost (4-lom to cancel his GT, Hack him w/ your saber, whatever), and making sure that darth sidious is alone at a site (I recommend The Marketplace) you can put them out for good. Also, to make it easier, I threw in BLYT instead of IAO so you can elis around. In fact, you can keep this up for a few turns if only to cancel his drains, which can swing the game in your favor.

I don't really like deck-to-deck match-ups, Just play smart, and you'll come out on top (although that's true of every deck....).

See also

Sources


References