Chris Seymour Maul chillin at the pimps house version 2
Chris Seymour Maul chillin at the pimps house version 2 is the Dark constructed list Chris Seymour posted on DeckTech.[1]
Deck info
- Player: Chris Seymour
- Published: 17 November 2001 (DeckTech)
- Published title: Maul chillin at the pimps house version 2
- Format: Premiere - Reflections III
- Side: Dark
- Starting Card: Tatooine: Desert Landing Site
- Starting Interrupt: Combat Readiness
- Starting Effect: Fear Is My Ally
- GEMP Importable deck: Download
- Strategy: My second version of tatooine mains with maul and drain at jabbas palace
Decklist
|
Character
Weapon Starship Location |
Effect
Interrupt
Podracer |
Defensive Shields
These cards were posted as Defensive Shields outside the 60. They do not count toward the 60.
- 1x There Is No Try (Dark)
- 1x You've Never Won A Race?
- 1x Secret Plans (Dark)
- 1x A Useless Gesture
- 1x Do They Have A Code Clearance? (Dark)
- 1x Allegations Of Corruption (Dark)
- 1x Fanfare (Dark)
- 1x We'll Let Fate-a Decide, Huh?
- 1x Wipe Them Out, All Of Them (Dark)
- 1x You Cannot Hide Forever (Dark)
Posted 'Defensive shields' after the 60, outside the count; ten named.
Original post
Maul chillin at the pimps house version 2
- Author: Chris "vader69" Seymour
- Published: November 17, 2001
- Rating: 4.5
- Description: My second version of tatooine mains with maul and drain at jabbas palace
Strategy
This is my second version of tatooine mains
First turn
pull audience chamber and deploy any other sites for activation and either deploy characters, hopefully a maul for free to the landing site, or you can draw cards, imperial barrier is to protect you from beatdowns and you are beaten to exclude a character from battle, maul strikes for adding battle destiny or to get his double bladed lightsaber from reserve deck
Try and get expand the empire on the audience chamber, get the other sites from reserve deck and deploy 3 aliens and get hutt influence so they can`t cancel or modify your force drains, theres 2 we must accelerate our plans to get out your effects, one of the aliens to deploy is GALLID from reserve deck cause he makes force drains +1 at jabbas palace sites
All the lightsabers and presences and gallid and janus greejatus is all stuff to enhance your force drains and the opponent can`t cancel them, you've got some real power in space, some really hard independent starships, chimaira and grand admiral thrawn, and lateral damage to make one of their starships power 0 and there is the endor system to drain at
The defensive shields, there is no try for protection against sense and alter, podracing to cut the damage down, allegations to grab one of their interrupts, if they play watch your step with palace raiders play wipe them out all of them, here are a few matchups
vs watch your step
get your sites out and put maul to the landing site for free, use cards like imperial barrier on luke or other characters to slow them down, play a useless gesture defensive shield, if they play
a lost interrupt and they have 3 smugglers on table its placed out of play, guri stops adding battle destiny, drain battle and lots of space power to kick them off tatooine
vs echo base operations or hidden base
If you know they don`t play ground put one charcter to a site get gallid from reserve deck, drain them out quickly, if they play ground set up usually, play cards like imperial barrier and you are beaten and kick them off, secret plans makes them pay to retrieve force, drain them out, theres quite a lot of space force to beat them up in some places
vs podprofit
using their objective deploy mara jade and snoova to the audience chamber, first turn deploy their weapons and back them up with a charcter, secret plans out straight away to slow down the retrieving, play stunning leader to exclude their mains from battle, drain battle and drain at endor
vs there is good in him
deploy your sites get gallid and back him up with other characters, there is undercover spys to cancel their force drains, drain them out, if they play on the edges play do they have a code clearance, drain them out
Original card list
Starting (4)
Tatooine mauls landing site
Combat readiness
Tatooine jabbas palace
Fear is my ally
Characters (20)
Darth maul x2
Darth maul, young apprentice x2
Lord vader
Darth vader, dark lord of the sith
Emperor palpatine x2
Mara jade x2
Snoova
Grand admiral thrawn
Gallid
Janus greejatus
Keder the black
U3po
Thok and thug
Prince xizor
Guri
Umpass stay
Starships (4)
Chimaira
Bossk in hounds tooth
Boba fett in slave 1
Zuckuss in mist hunter
Weapons (4)
Vaders lightsaber
Mara jades lightsaber
Mauls double bladed lightsaber
Vibro ax
Locations (5)
Jabbas palace audience chamber
Jabbas palace lower corridor
Dagobah cave
Blockade flagship bridge
Endor
Effects (8)
Presence of the force x2
Expand the empire
Hutt influence x2
Power of the hutt
Bad feeling have I
Lateral damage
Interrupts (14)
Imperial barrier x3
You are beaten x2
Maul strikes x2
Force lightning
I have you now x2
We must accelerate our plans x2
Stunning leader x2
Podracer (1)
Sebulbas podracer
Defensive shields
There is no try
You've never won a race
Secret plans
A useless gesture
Do they have a code clearance
Allegations of corruption
Fanfare
We`ll late fate a decide huh
Wipe them out, all of them
You cannot hide forever
|
See also
Sources
- Maul chillin at the pimps house version 2, decktech.net
- Maul chillin at the pimps house version 2, stephenskilton.com
- Maul chillin at the pimps house version 2 (GitHub Pages)
- Maul chillin at the pimps house version 2 (Wayback of decktech.net)
References
- ↑ Maul chillin at the pimps house version 2, DeckTech (Chris "vader69" Seymour, 17 November 2001). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.