Zuckuss (persona)

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Zuckuss is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 9 card pages of the Zuckuss persona fall under 4 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).

Cards

Zuckuss

Image Card Set Type Stats Changes Game text
Zuckuss
Decipher final (Glossary Version 2.0)
Dagobah Character deploy 4, power 2, ability 4, forfeit 3, destiny 1 First card of this persona Adds 2 to power of any starship he pilots. May move for free as a 'react.' Once during each battle, may use 1 Force to cause one alien of ability < 3 at same site to be forfeit = 0 for remainder of turn. Immune to attrition < 3.
Zuckuss (Errata)
errata (Decipher Glossary Version 2.0)
Dagobah Character deploy 4, power 2, ability 4, forfeit 3, destiny 1 Errata: game text differs Adds 2 to power of anything he pilots. May move for free as a ‘react.’ Once during each battle, may use 1 Force to cause one alien of ability < 3 at same site to be forfeit = 0 for remainder of turn. Immune to attrition < 3.
Zuckuss (V) Virtual Set 7: Shadows Of The Empire Character deploy 3, power 2, ability 4, forfeit 4, destiny 1 deploy 4 → 3; forfeit 3 → 4; game text differs Adds 2 to power of anything he pilots. Mist Hunter is maneuver +1. Your Black Sun agents at same and related sites may not have their forfeit reduced. Once per game, may deploy non-Permanent Weapon 4-LOM here from Reserve Deck; reshuffle. Immune to attrition < 3.
Zuckuss (V) Virtual Block 2 Character deploy 3, power 2, ability 4, forfeit 4, destiny 1 game text differs Adds 2 to power of anything he pilots. Mist Hunter is maneuver +1. Your Black Sun agents at same and related sites may not have their forfeit reduced. Once per game, may deploy non-[Permanent Weapon] 4-LOM here from Reserve Deck; reshuffle. Immune to attrition < 3.
Zuckuss (V) Virtual Set 20 Character deploy 3, power 3, ability 4, forfeit 4, destiny 1 power 2 → 3; game text differs Adds 2 to power of anything he pilots. If present (or piloting an [Independent] starship) during battle, may make a just drawn destiny = the printed destiny of the top card of opponent's Lost Pile. Immune to attrition < 2 + the number of weapon destiny draws that were completed this battle.

Zuckuss In Mist Hunter

Image Card Set Type Stats Changes Game text
Zuckuss In Mist Hunter Enhanced Jabba's Palace Starship deploy 6, power 2, forfeit 5, destiny 1 New title; deploy 3 → 6; power 3 → 2; forfeit 4 → 5; game text differs May add 1 pilot and 3 passengers. Permanent pilot is •Zuckuss, who provides ability of 4 and adds 2 to power. Unless opponent has total ability > 6 piloting here, opponent's total battle destiny here = zero.
Zuckuss In Mist Hunter (PC Errata)
PC Errata (AR 2023 Appendix A)
Enhanced Jabba's Palace Starship deploy 6, power 2, forfeit 5, destiny 1 Errata: game text differs May add 1 pilot and 3 passengers. Permanent pilot is *Zuckuss, who provides ability of 4 and adds 2 to power. Unless opponent has ability > 6 piloting here, reset opponent's total battle destiny here to 0.

Zuckuss And 4-LOM In Mist Hunter

Image Card Set Type Stats Changes Game text
Zuckuss And 4-LOM In Mist Hunter Virtual Set 21 Starship deploy 5, power 5, forfeit 7, destiny 2 New title; deploy 6 → 5; power 2 → 5; forfeit 5 → 7; destiny 1 → 2; game text differs May add 1 pilot. Permanent pilots are •Zuckuss, who provides ability of 4, and •4-LOM. Players may not add power destinies or draw more than one battle destiny here. Immune to attrition < 5.

Zuckuss With Snare Rifle

Image Card Set Type Stats Changes Game text
Zuckuss With Snare Rifle Virtual Set 23 Character deploy 4, power 2, ability 4, forfeit 4, destiny 1 New title; deploy 5 → 4; power 5 → 2; forfeit 7 → 4; destiny 2 → 1; game text differs Adds 2 to power of anything he pilots. Once per game, may peek at top card of any Reserve Deck. Permanent weapon is •Zuckuss' Snare Rifle (may target a character for free; draw destiny; target excluded from battle if destiny +1 > target's power).

See also

References

  1. ↑ Players Committee Advanced Rulebook (2023), Chapter 5, Personas, and Appendix D, Persona Lists. Preserved copy: Internet Archive