Zuckuss (V)
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Players Committee / Virtual — not a Decipher card.
| Title | Zuckuss (V) |
|---|---|
| Side | Dark |
| Type | Character — Alien |
| Set | Virtual Set 20 |
| Rarity | R |
| Uniqueness | Unique |
| Destiny | 1 |
| Power | 3 |
| Ability | 4 |
| Deploy | 3 |
| Forfeit | 4 |
| Icons | Pilot Warrior |
| GEMP ID | 220_5 |
| Versions | Virtual Set 20 — this page |
| Printed title strip | Zuckuss |
| Errata mark | E1 |
| Copyright line | TM & © 1997 LUCASFILM LTD. TM, ® & © 1997 DECIPHER INC. |
For the Decipher card, see Zuckuss.
Zuckuss (V) is a Dark Character (Alien) from Virtual Set 20.
Card Text
Adds 2 to power of anything he pilots. If present (or piloting an [Independent] starship) during battle, may make a just drawn destiny = the printed destiny of the top card of opponent's Lost Pile. Immune to attrition < 2 + the number of weapon destiny draws that were completed this battle.
Lore
Male Gand. Practitioner of ancient religious findsman vocation. Bounty hunter and scout. Gains surprisingly accurate information through mystical visions during meditation.
Rulings
- Weapon destiny draws of both players increase Zuckuss' immunity.[1]
- Canceled weapon destiny draws do not count. For a weapon destiny that is canceled and redrawn, count only the redraw.
Matching
Matching weapons
Persona
Characteristics
- Force-Sensitive
- Black Sun agent
- bounty hunter
- Gand
- scout
Sources
- Virtual Set 20 card list at res.starwarsccg.org. Preserved copy: Internet Archive
- Virtual slips at starwarsccg.org — Dark: Zuckuss (V). Preserved copy: Internet Archive
- Scomp Link Access