Wounded Wookiee (V) (Virtual Set 16: Revenge Of The Sith)
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Players Committee / Virtual — not a Decipher card.
| Title | Wounded Wookiee (V) |
|---|---|
| Side | Dark |
| Type | Interrupt — Used Interrupt |
| Set | Virtual Set 16: Revenge Of The Sith |
| Publisher | Players Committee |
| Era | Virtual Original |
| Uniqueness | Unique |
| Destiny | 2 |
| GEMP ID | 1116_68 |
| Versions | Decipher — Wounded Wookiee (6_161)Virtual Original — this page ( 1116_68)Virtual Legacy — Wounded Wookiee (V) ( 1230_52) |
For the Decipher card this slip modifies, see Wounded Wookiee. Code OVS16 · GEMP id 1116_68.
Wounded Wookiee (V) is a Dark Interrupt (Used Interrupt) from Virtual Set 16: Revenge Of The Sith.
Card Text
If opponent’s character was just hit during battle, add one destiny to your total power (two if character was a Wookiee); take cards drawn this way into hand. OR If you just lost X Force to a Force drain, draw up to X cards from Reserve Deck.
Lore
When blaster fire from the barge’s gun hit Chewie’s skiff, his leg was injured by shrapnel. This setback distracted the Rebels, causing them to momentarily lose their advantage.
Sources
- VirtualCards16.pdf (Players Committee Remaster sheet, starwarsccg.org CDN) — official text as of 15 August 2008; slip 68. Slip image and game text from this sheet. Preserved copy: Internet Archive
- Lore and art: the printed Decipher card, Wounded Wookiee.
- Full-card remaster: Virtual Set 16: Revenge Of The Sith (fan reconstruction, 2026).