Vince Accetturo Jedi Racing Team v 2 0

From SWCCG Wiki
Jump to navigation Jump to search

Vince Accetturo Jedi Racing Team v 2 0 is the Light constructed list Vince Accetturo posted on DeckTech.[1]

Deck info

Decklist

Character

Weapon

Starship

Location

Effect

Interrupt

Epic Event

Podracer

Original post

Jedi Racing Team v 2 0

  • Author: Vince "D.Maul" Accetturo
  • Published: June 6, 2001
  • Rating: 4.5
  • Description: An updated version of main and toys Jedi on Tatooine with some podracing.

Strategy

This is my second more improved version of this deck. Please DO NOT rate this deck based on if you like or not like podracing. Rate it on strategy and how well you think it will do. It is just mains and toys on Tatooine while you podrace on the side. There are 17 cards with a destiny 5 or 6. Once you have won the podrace (remember to play Losing Track against their podracer and damage it so they have to lose force to place a race destiny there) then you retrieve 6 Force play I Did It, place Boonta Eve Podrace out of play retrieve 4 Force, and they have trouble saving force to deploy things.

Here are some specific functions for some of the card that I have chosen.

Ben Kenobi & Padawan Obi- I use them both b/c of Ben's revive ability and that he can be pulled with City Outskirts and satisfies the Jedi for Jedi Presence. Padawan lets you move him to a battle at another Tatooine site which can be very helpful.

Padme- Her perpose is evident. Use her to deploy Obi and Qui-Gon from reserve deck.

Shmi & Threepio w/ Parts Showing- Both can be pulled from your reserve deck (Shmi w/ Slave Quarters & Threepio w/ Shmi) and deploy for 2 force to the Slave Quarters. Threepio lets you shuffle through your cards and in a battle with Shmi then you have a 6 destiny if you have one in your hand.

Chasm- (Start vs. AoBS) Kills AoBS. If they draw a Emperor for ANY destiny then the card is lost, destiny 0, looses immunity to attrition, and must lose 2 force or the character. This card is tech. It also works with Vaders or any multiple card at all.

A Jedi's Resilience- Makes sure that your Jedi stay on the table by taking them into had instead of losing them. Just make sure that they have a saber. Plus it's destiny 6.

End Of A Reign- Used interrupt that cancels Vader's game text which means he has no attrition. Also if emperor is lost then must lose force equal to a destiny draw.

Gift Of Mentor- Use to pull lightsabers or add destiny.

I've Got A Bad Feeling About This- This is just a fun card to play. Initiate a battle with Han while you have a pile of force and then Nabrun a group to that site or Run Luke Run to get people there. Then Jedi Presence with your lowest power Jedi. Luke becomes power 16 w/ a saber 20 w/ Run Luke Run also. Win the battle then make them lose huge amounts of force.

Blaster Deflection- Protects your Jedi from getting hit with Sabers.

Why Not OOC/TT? People are playing the card that cancels TT so it would cancel the OOC. Plus you have to use 1 force to play OOC. Just a personal choice.

That's pretty much the deck. Drain with sabers, podrace, and kill them in battles. You can still win with this deck if you lose the podrace. It's no big deal. It just helps a bunch if you win.

Original card list

As posted on DeckTech
Starting (6) Tatooine City Outskirts Podrace Prep Tatooine Podrace Arena Anakin's Podracer Boonta Eve Podrace The Camp Locations (5) Tatooine Cantina Tatooine Mos Eisley Tatooine Mos Espa Tatooine Tosche Station Tatooine Slave Quarters Characters (16) Qui-Gon Jinn x2 Luke Skywalker, Jedi Knight x2 Ben Kenobi Obi-Wan Kenobi, Padawan Learner Leia With Blaster Rifle x2 Han With Heavy Blaster Pistol x2 Lando With Vibro-Ax Padm Naberrie x2 Shmi Skywalker Threepio With His Parts Showing Corran Horn Weapons (3) Luke's Lightsaber Obi-Wan's Lightsaber Qui-Gon Jinn's Lightsaber Starships (4) Millennium Falcon x2 Home One Spiral Effects (2) Traffic Control Chasm Interrupts (23) Jedi Presence Blaster Deflection End Of A Reign Nabrun Leids x2 Weapon Levitation I've Got A Bad Feeling About This x2 Gift Of The Mentor x2 Out Of Commission x2 Too Close For Comfort Changing The Odds x2 A Jedi's Resilience x2 Throw Me Another Charge Losing Track x3 Run Luke, Run x2 Epic Events (1) I Did It


See also

Sources

References

  1. ↑ Jedi Racing Team v 2 0, DeckTech (Vince "D.Maul" Accetturo, 6 June 2001). Preservation copies: Stephen Skilton; GitHub Pages.