Losing Track

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Info
TitleLosing Track
SideLight
TypeInterrupt — Used or Lost Interrupt
SetTatooine
PublisherDecipher
EraDecipher era
RarityC
UniquenessUnique
Destiny6
GEMP ID11_37
VersionsDecipher — this page (11_37)

Losing Track is a Light Interrupt (Used or Lost Interrupt) from Tatooine.

Card Text

USED: During battle, place top card of opponent's Lost Pile on top of their Reserve Deck. LOST: Use 1 Force to 'repair' your Podracer. OR Target a Podracer. Draw destiny. If destiny > Podracer's destiny number, target is 'damaged.'

Lore

Wha-? Chuba da noya!


Joke

The lore is "'Wha-? Chuba da noya!'": only "Wha-?" is English, and "Chuba!" is Huttese for "Hey you!";[1] the rest is not translated and the speaker is not named. In The Phantom Menace the podrace's host, Jabba the Hutt, falls asleep during the race and has to be woken when it is over.[2] It is part of the running gag of cards that print alien speech and sounds without a translation. See Jokes.

Strategy

By Eric Olson[3]

You've always had the chance to stack your own destiny draws, but now you have the chance to stack your opponent's as well. If there's going to be a crucial destiny draw in a battle (and what battle doesn't?), you can stack a low destiny on top of your opponent's deck. You are retrieving a Force for your opponent, but he won't be thanking you when Admiral Ozzel is flipped for battle destiny.

The lost portion can also be useful in a podracing deck. You can repair your Podracer so you don't need to lose Force to keep the race going, or you can take a shot at damaging your opponent's Podracer to make him pay the price to stay in the race.

Pulled by

Sources

References