Run Luke, Run!

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Info
TitleRun Luke, Run!
SideLight
TypeInterrupt — Lost Interrupt
SetPremiere Two-Player Introductory Game
PublisherDecipher
EraDecipher era
RarityPM
UniquenessUnique
Destiny6
GEMP ID101_3
VersionsDecipher — this page (101_3)
Virtual Legacy — Run Luke, Run! (V) (1273_37)

Run Luke, Run! is a Light Interrupt (Lost Interrupt) from Premiere Two-Player Introductory Game.

Card Text

At any time, move Luke as a regular move (using landspeed for free) to a battle just initiated at an adjacent site. Luke is power +2 during that battle, unless Vader is present or adjacent to the battle site. OR You may cancel Vader's Obsession.

Lore

After seeing Vader strike down Obi-Wan, Luke attacked recklessly until he heard the old Jedi Master's voice warn, 'Run Luke, Run!'


Combos

Cancels

Sources

References

  1. ↑ Scomp: Run Luke, Run!; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive