Ryan Fojtik All Encompassing Beatdown

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Ryan Fojtik All Encompassing Beatdown is the Light constructed list Ryan Fojtik posted on DeckTech.[1]

Deck info

  • Player: Ryan Fojtik
  • Published: 12 November 1999 (DeckTech)
  • Published title: All Encompassing Beatdown
  • Format: Premiere - Endor
  • Side: Light
  • Starting Card: Hidden Base
  • Starting Interrupt: The Signal
  • GEMP Importable deck: Download (omits Wise Advice (or Battle Plan, Scrambled Transmission): not in GEMP)
  • Strategy: My Version of Brentsons Beats. Wins in one giant Climactic Battle with Destiny adders and power 100+

Decklist

Objective

Character

Device

Starship

Location

Effect

Interrupt


The post also lists 1x Wise Advice (or Battle Plan, Scrambled Transmission), which matches no known card; it is shown as posted and counted in the published total.

Original post

All Encompassing Beatdown

  • Author: Ryan "XjedeyeX" Fojtik
  • Published: November 12, 1999
  • Rating: 4.0
  • Description: My Version of Brentsons Beats. Wins in one giant Climactic Battle with Destiny adders and power 100+

Strategy

This deck simply crushes everything.. huge destiny coupled with the beggar combo means that if they arent playing alters, the game is over before it started.. the trick is simple.. first turn, pull dagobah and yodas hut so youre generating tons of force.. then draw and tunnel vision/signal your way into the EPP combo and some destiny adders while biding your time using battle plan/WNMOG/TPTIFF/landing claw/yoxgit type force loss prevention.. then when the timing is perfect, just lay DTF and Beggar and some destiny adders plus jedi prescence, and your opponent is looking at upwards of 60 or 75 power and as much as 115 or so with no way to play ghhhk (since you used beggar to use all his or her force).. for people who are hiding in space, use the tantive IV, for weak locations, use spies... against huntdown you have high destiny and duelling, and against anything else, you just squash it flat, regardless. if they play SAC, simply lose the 2 force or whatever, and you have order to engage so your guys dont get stuck without at least dealing some damage to the fleeing imperials (one shot and your opponent WILL NOT want to fight this again).. If they ARENT playing IAO, then its simple.. bring the beatdown, and tunnel vision/etc, to nabrun around like a crazy person drawing huge destiny and inflicting up to about a million force per battle.. this type, IMO is the best LS deck out there.. Also, add in a Descent into dark.. it makes this a lot better.. The hidden base objective is my start for extra force activation and it lets yoda stay at his hut for even more force, and immunity.. HB is also a fake so they start security precautions and not IAO.. just for the uninformed...

Original card list

As posted on DeckTech
Start (4) Hidden Base/Systems Will Slip Rondevous Point Signal Wise Advice (or Battle Plan, Scrambled Transmission) Locations(7) Dagobah DGYodas Hut DGBog Clearing TatooineObiwans Hut TatCantina TatMos Eisely TatAudience Chamber Characters (14) Yoda Luke w/lightsaber x2 Leia w/Blaster x2 Han w/blaster x2 Obiwan w/lightsaber x2 Chewbacca Jeroem Webb Bothan Spy x2 Yoxgit Starships/Vehicles (4) Millenium Falcon Gold Leader in Gold 1 Red Leader in Red 1 Tantive IV Devices (2) Landing Claw x2 Interrupts (17) Tunnel Vision x4 Gift Of The Mentor Dont Get Cocky x2 Skywalkers Life Debt The Force Is Strong With This One Courage Of a Skywalker Glancing Blow Shocking Information x2 The Signal x2 Jedi Prescence Nabrun Leids Effects (12) Beggar x3 Draw Their Fire Order To Engage Battle Plan Wars Not Make One Great TPTIFF Whatre You Tryin to Push.. Scrambled Transmission Traffic Control


See also

Sources

References

  1. ↑ All Encompassing Beatdown, DeckTech (Ryan "XjedeyeX" Fojtik, 12 November 1999). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.