R2-D2 (persona)

From SWCCG Wiki
Jump to navigation Jump to search

R2-D2 is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 17 card pages of the R2-D2 persona fall under 6 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).

Cards

R2-D2 (Artoo-Detoo)

Image Card Set Type Stats Changes Game text
R2-D2 (Artoo-Detoo) A New Hope Character deploy 3, power 1, forfeit 4, destiny 2 or 5 First card of this persona While aboard any starfighter, adds 2 to power, maneuver and hyperspeed (3 on Red 5). If at a Scomp link when opponent draws destiny of: 1-3, you may activate one Force; 4-6, you may draw top card from Reserve Deck.
R2-D2 (Artoo-Detoo) (V) Virtual Set 3: Revolution Character deploy 3, power 1, forfeit 4, destiny 2 or 5 game text differs During a battle with C-3PO, may not be targeted by weapons. While aboard a starfighter, it is power, maneuver, and hyperspeed +3. Unless you have 13 or more cards in hand, opponent may not place those cards in Used Pile.
R2-D2 (Artoo-Detoo) (V) Virtual Block 1 Character deploy 3, power 1, forfeit 4, destiny 2 or 5 game text differs While present with a Scomp Link, adds one [Light Side] icon here. While aboard a starfighter, adds 2 to power, maneuver and hyperspeed. Immune to Fire Extinguisher.
R2-D2 (Artoo-Detoo) (V) Virtual Set 1 Character deploy 2, power 1, forfeit 4, destiny 2 or 5 deploy 3 → 2; game text differs While aboard a starfighter, adds 2 to power, maneuver, and hyperspeed. While present with a Scomp link, adds one [Light Side] icon here and, during battles at same and related interior sites, once per turn may use 1 Force to subtract 1 from a just drawn destiny.
R2-D2 (Artoo-Detoo) (V) (AI) Virtual Set 1 Character deploy 2, power 1, forfeit 4, destiny 2 or 5 Same title, stats and text (reprint or new image) While aboard a starfighter, adds 2 to power, maneuver, and hyperspeed. While present with a Scomp link, adds one [Light Side] icon here and, during battles at same and related interior sites, once per turn may use 1 Force to subtract 1 from a just drawn destiny.

Artoo

Image Card Set Type Stats Changes Game text
Artoo
Decipher final (Glossary Version 2.0)
Jabba's Palace Character deploy 4, power 1, forfeit 5, destiny 1 or 6 New title; deploy 2 → 4; forfeit 4 → 5; game text differs During your control phase, may search Reserve Deck, take one Hero Of A Thousand Devices or A Gift into hand and reshuffle. If with C-3PO at any battleground site, may subtract 1 from each opponent's battle destiny at related sites.
Artoo (Errata)
errata (Decipher Glossary Version 2.0)
Jabba's Palace Character deploy 4, power 1, forfeit 5, destiny 1 or 6 Errata: game text differs During each of your control phases, may take one Hero Of A Thousand Devices or A Gift into hand from Reserve Deck; reshuffle. If at a battleground site with C-3P0, may subtract 1 from each opponent’s battle destiny at same and related sites.
Artoo (V) Virtual Set 15: Galactic Frontier Character deploy 4, power 1, forfeit 5, destiny 1 or 6 game text differs Heroic. Death Star Plans ignores objective game text, but only draws one destiny. Leia may not move (or be carried) the turn she is released. Once per game, may deploy Trash Compactor from Reserve Deck; reshuffle. May not be Undercover, ‘choked,’ or targeted by Emperor.
Artoo (V) Virtual Block 1 Character deploy 4, power 1, forfeit 5, destiny 1 or 6 game text differs Heroic. Death Star Plans ignores objective game text, but only draws one destiny. Leia may not move (or be carried) the turn she is released. Once per game, may deploy Trash Compactor from Reserve Deck; reshuffle. May not be Undercover, 'choked,' or targeted by Emperor.
Artoo (V) Virtual Set 19 Character deploy 2, power 2, forfeit 4, destiny 1 or 6 deploy 4 → 2; power 1 → 2; forfeit 5 → 4; game text differs When deployed, may play a Defensive Shield from under your Starting Effect (as if from hand). Once per game, may use 1 Force to place opponent's just-played Interrupt out of play. While with Anakin, C-3PO, or Luke, attrition against you here is -2.

Artoo & •Threepio

Image Card Set Type Stats Changes Game text
Artoo & •Threepio Reflections II: Expanding the Galaxy Character deploy 3, power 2, forfeit 6, destiny 3 New title; deploy 2 → 3; forfeit 4 → 6; game text differs May pilot only Falcon. All droids may be battled. Any player that has no ability in a battle takes no battle damage. Once per turn, may take on card with 'Bad Feeling' in title into hand from Reserve Deck; reshuffle. Bad Feeling Have I is suspended.

Artoo, Brave Little Droid

Image Card Set Type Stats Changes Game text
Artoo, Brave Little Droid Theed Palace Character deploy 4, power 1, forfeit 4, destiny 6 New title; deploy 3 → 4; power 2 → 1; forfeit 6 → 4; destiny 3 → 6; game text differs While aboard any starfighter, adds 2 to its power and hyperspeed. While in battle at a system, may place Artoo in Used Pile to cancel a just-drawn battle destiny. Cancels Lateral Damage targeting a starship at same system.
Artoo, Brave Little Droid (AI) Theed Palace Character deploy 4, power 1, forfeit 4, destiny 6 Same title, stats and text (reprint or new image) While aboard any starfighter, adds 2 to its power and hyperspeed. While in battle at a system, may place Artoo in Used Pile to cancel a just-drawn battle destiny. Cancels Lateral Damage targeting a starship at same system.
Artoo, Brave Little Droid (V) Virtual Set 16: Revenge Of The Sith Character deploy 3, power 2, forfeit 4, destiny 6 deploy 4 → 3; power 1 → 2; game text differs May ‘fly’ (landspeed = 2). Once per game, may target up to two opponent’s droids present; owner must place targets in Used Pile or lose 4 Force. While aboard an [Episode I] starship, it is power +3 and immune to attrition < 4 (or adds 2 to immunity).
Artoo, Brave Little Droid (V) Virtual Block 5 Character deploy 3, power 2, forfeit 4, destiny 6 game text differs May fly (landspeed = 2). Once per game, may target up to two opponent's droids present; owner must place targets in Used Pile or lose 4 Force. While aboard an [Episode I] starship, it is power +3 and immune to attrition < 4 (or adds 2 to immunity).

Artoo-Detoo In Red 5

Image Card Set Type Stats Changes Game text
Artoo-Detoo In Red 5 Third Anthology Starship deploy 4, power 3, forfeit 5, destiny 0 or 7 New title; deploy 3 → 4; power 2 → 3; forfeit 4 → 5; game text differs May add 1 pilot. Permanent astromech aboard is *R2-D2, who adds 2 to power, maneuver and hyperspeed. Luke of ability < 5 deploys free aboard. Immune to attrition < 5 when Luke piloting.

R2-D2 & •C-3PO

Image Card Set Type Stats Changes Game text
R2-D2 & •C-3PO Virtual Set 3 Character deploy 4, power 2, forfeit 7, destiny 3 New title; power 3 → 2; forfeit 5 → 7; game text differs If about to leave table (for any reason, even if inactive) from Tatooine system and Stolen Data Tapes here (or at Dune Sea), relocate R2-D2 & C-3PO to Dune Sea. Immune to A Gift, devices, and opponent's Interrupts.

See also

References

  1. ↑ Players Committee Advanced Rulebook (2023), Chapter 5, Personas, and Appendix D, Persona Lists. Preserved copy: Internet Archive