Qui-Gon Jinn (persona)

From SWCCG Wiki
Jump to navigation Jump to search

Qui-Gon Jinn is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 15 card pages of the Qui-Gon Jinn persona fall under 7 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).

Cards

Qui-Gon Jinn

Image Card Set Type Stats Changes Game text
Qui-Gon Jinn Tatooine Character deploy 8, power 6, ability 7, forfeit 9, destiny 1 First card of this persona Deploys -2 to Tatooine. Power +1 at same site as Maul. Once during a duel Qui-Gon is in, may cancel a duel destiny just drawn and cause a redraw. Opponent's aliens are power -1 at same site. Immune to attrition.
Qui-Gon Jinn (AI) Tatooine Character deploy 8, power 6, ability 7, forfeit 9, destiny 1 Same title, stats and text (reprint or new image) Deploys -2 to Tatooine. Power +1 at same site as Maul. Once during a duel Qui-Gon is in, may cancel a duel destiny just drawn and cause a redraw. Opponent's aliens are power -1 at same site. Immune to attrition.
Qui-Gon Jinn (V) Virtual Set 27 Character deploy 7, power 6, ability 7, forfeit 9, destiny 1 deploy 8 → 7; game text differs Where present, [Tatooine] Anakin deploys -2 and, while with Qui-Gon, may not be targeted by weapons and adds one [Dark Side] icon and one [Light Side] icon here. Once per game, may stack top card of Lost Pile on your Podracer. Immune to Dark Strike, Maul Strikes, and attrition.
Qui-Gon Jinn (V) (ALT) Virtual Set 27 Character deploy 7, power 6, ability 7, forfeit 9, destiny 1 Same title, stats and text (reprint or new image) Where present, [Tatooine] Anakin deploys -2 and, while with Qui-Gon, may not be targeted by weapons and adds one [Dark Side] icon and one [Light Side] icon here. Once per game, may stack top card of Lost Pile on your Podracer. Immune to Dark Strike, Maul Strikes, and attrition.

Master Qui-Gon

Image Card Set Type Stats Changes Game text
Master Qui-Gon Coruscant Character deploy 8, power 6, ability 7, forfeit 9, destiny 1 New title; deploy 7 → 8; game text differs Deploys -2 on Coruscant. If opponent's Dark Jedi on table, during your move phase may use 4 Force to return Qui-Gon (and all cards on him) to owner's hand. Immune to attrition and You Are Beaten.
Master Qui-Gon (AI) Coruscant Character deploy 8, power 6, ability 7, forfeit 9, destiny 1 Same title, stats and text (reprint or new image) Deploys -2 on Coruscant. If opponent's Dark Jedi on table, during your move phase may use 4 Force to return Qui-Gon (and all cards on him) to owner's hand. Immune to attrition and You Are Beaten.
Master Qui-Gon (V) Virtual Set 12: Martyrs & Magistrates Character deploy 7, power 6, ability 7, forfeit 7, destiny 1 deploy 8 → 7; forfeit 9 → 7; game text differs Deploys -1 to [Episode I] locations. If you just lost Force to opponent’s Effect, may take an [Episode I] Interrupt (except Control) or place a card from hand under Credits Will Do Fine into hand from Reserve Deck; reshuffle. Immune to Disarmed, You Are Beaten, and attrition.
Master Qui-Gon (V) Virtual Block 5 Character deploy 7, power 6, ability 7, forfeit 7, destiny 1 game text differs Deploys -1 to [Episode I] locations. If you just lost Force from an opponent's Effect, may take an [Episode I] Interrupt (except Control) into hand from Reserve Deck; reshuffle, or place a card from hand under Credits Will Do Fine. Immune to You Are Beaten and attrition. May not be Disarmed.
Master Qui-Gon (V) Virtual Set 0 Character deploy 7, power 6, ability 7, forfeit 7, destiny 1 game text differs Deploys -1 to [Episode I] locations. If you just lost Force from an opponent's Effect, may take an [Episode I] Interrupt (except Control) into hand from Reserve Deck; reshuffle, or place a card from hand under Credits Will Do Fine. May not be Disarmed. Immune to You Are Beaten and attrition.
Master Qui-Gon (V) (AI) Virtual Set 0 Character deploy 7, power 6, ability 7, forfeit 7, destiny 1 Same title, stats and text (reprint or new image) Deploys -1 to [Episode I] locations. If you just lost Force from an opponent's Effect, may take an [Episode I] Interrupt (except Control) into hand from Reserve Deck; reshuffle, or place a card from hand under Credits Will Do Fine. May not be Disarmed. Immune to You Are Beaten and attrition.

Qui-Gon Jinn, Jedi Master

Image Card Set Type Stats Changes Game text
Qui-Gon Jinn, Jedi Master Reflections III: A Collector's Bounty Character deploy 8, power 6, ability 7, forfeit 9, destiny 1 New title; deploy 7 → 8; forfeit 7 → 9; game text differs Deploys -2 to Naboo. Qui-Gon's game text may not be canceled. When Qui-Gon wins a lightsaber combat, adds 2 to opponent's Force loss. Once per game, may lose 2 Force to deploy a lightsaber on Qui-Gon from Lost Pile. Immune to attrition.

Qui-Gon Jinn With Lightsaber

Image Card Set Type Stats Changes Game text
Qui-Gon Jinn With Lightsaber Theed Palace Character deploy 7, power 6, ability 7, forfeit 8, destiny 1 New title; deploy 8 → 7; forfeit 9 → 8; game text differs Adds one battle destiny if with Maul. Permanent weapon is •Qui-Gon Jinn's Lightsaber (may target a character or creature for free; draw two destiny; target 'hit,' and its forfeit = 0, if total destiny > defense value).

Qui-Gon Jinn, Serene Jedi

Image Card Set Type Stats Changes Game text
Qui-Gon Jinn, Serene Jedi Virtual Set 13 Character deploy 7, power 6, ability 7, forfeit 8, destiny 1 New title; game text differs Once per game, may deploy Meditation on Qui-Gon from Lost Pile. If alone during battle: your total battle destiny is +1 for each weapon destiny draw that was completed while alone this battle, and opponent may not cancel your destiny draws. Immune to attrition.

Master Qui-Gon Jinn, An Old Friend

Image Card Set Type Stats Changes Game text
Master Qui-Gon Jinn, An Old Friend Virtual Set 16 Character deploy 7, power 6, ability 7, forfeit 8, destiny 1 New title; game text differs While 'communing': You may not deploy Jedi (except Jedi Council members) or Rebels; Jedi are destiny +1; your total power in battles is +1 for each Jedi 'communing'; once per turn, may place a card from hand on Used Pile to draw top card of Force Pile.

Master Qui-Gon With Lightsaber

Image Card Set Type Stats Changes Game text
Master Qui-Gon With Lightsaber Virtual Set 18 Character deploy 6, power 6, ability 7, forfeit 7, destiny 1 New title; deploy 7 → 6; forfeit 8 → 7; game text differs Permanent weapon is •Qui-Gon Jinn's Lightsaber (may target a character or creature for free; draw two destiny; target hit, and its forfeit = 0, if total destiny > defense value).

See also

References

  1. ↑ Players Committee Advanced Rulebook (2023), Chapter 5, Personas, and Appendix D, Persona Lists. Preserved copy: Internet Archive