Paul Merrian Court of the Vile Hunters

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Paul Merrian Court of the Vile Hunters is the Dark constructed list Paul Merrian posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Device

Weapon

Starship

Location

Effect

Interrupt

Podracer

Original post

Court of the Vile Hunters

  • Author: Paul "Ultima 1" Merrian
  • Published: June 15, 2001
  • Rating: 3.5
  • Description: A COTVG deck with a lot of hunters and plenty of capturing tech.

Strategy

This is simply a standard bounty hunting capture deck. Use the binders either as a tracked 6 destiny or to maximize the amount of capturing you can do. The Hutt Bounty is mainly for use against Han, because if you have Boba capture him, you can retrieve his forfeit +11, a game changing retrieval for sure. The other bounties are for minor retrievals and make it easier to capture other characters. I would normally put Ephant at the Audience chamber with Jabba for his boost, but I will sometimes put him at the Dungeon to prevent the release of captives. Capture and imprison as many characters as possible. After all, it is harder for your opponent to get captives back than it is to retrieve lost cards.

Matchups

Profit

Put Mara and Jabba at the A.C., then pull Ephant and Mara's saber before activating and deploy Ephant there with them. This allows you to bring a sizable defense force into play and limit your opponents chances to release Han.

WYS- Put Gela on the ground to take advantage of his power +2 against smugglers. Try to get Mandalorian armor on him as well. This would make your opponent have to have a total destiny of 7 to hit him.

Mains and QMC- Take the battle to your opponent then just docking bay transit back with captives. Pull the docking bay first turn.

Space- a tough matchup. Even with all six of your ships, you probably will be unable to maintain control of Tatooine. Make the most of your ships' abilities to do as well you possibly can. Get Mara to the Cantina ASAP in order to drain your opponent for 3 a turn.

Original card list

As posted on DeckTech
Starting (8) Court Of The Vile Gangster/I Shall Enjoy Watching You Die Jabba's Palace Audience Chamber Jabba's Palace Dungeon Tatooine Great Pit Of Carkoon Prepared Defenses All Wrapped Up First Strike Power Of The Hutt Characters (21) 4-LOM With Concussion Rifle Aurra Sing Bane Malar Boba Fett Boelo Chall Bekan Dr. Evazan & Ponda Baba Ephant Mon Feltipern Trevagg Gela Yeens Lathe Guri IG-88 With Riot Gun Jabba Jodo Kast Kithaba Lyn Me Mara Jade, The Emperor's Hand Prince Xizor Snoova U-3PO Devices (3) Binders x2 Mandalorian Armor Effects (8) Bounty x3 Hutt Bounty Jabba's Influence Quietly Observing Scum And Villainy Tatooine Occupation Interrupts (5) Hidden Weapons x3 Twi'lek Advisor x2 Podracers (1) Teemto's Racer Locations (4) Tatooine Tatooine Cantina Tatooine Docking Bay 94 Tatooine Mos Eisley Starships (6) Bossk In Hound's Tooth Dengar In Punishing One Jabba's Space Cruiser Stinger Virago Zuckuss In Mist Hunter Weapons (4) Dr. Evazan's Sawed-off Blaster Feltipern Trevagg's Stun Rifle Mara Jade's Lightsaber Vibro-Ax


See also

Sources

References

  1. ↑ Court of the Vile Hunters, DeckTech (Paul "Ultima 1" Merrian, 15 June 2001). Preservation copies: Stephen Skilton; GitHub Pages.