Mara Jade is a persona: every card that represents this character counts as the same character, whatever its title, and each player may have only one card of a persona on the table at a time.[1] The 12 card pages of the Mara Jade persona fall under 5 card titles, listed below in release order (Decipher cards first, then the Players Committee's Virtual cards).
Cards
Mara Jade, The Emperor's Hand
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Mara Jade, The Emperor's Hand |
Enhanced Jabba's Palace |
Character |
deploy 5, power 4, ability 5, forfeit 7, destiny 1 |
First card of this persona |
Adds 2 to power of anything she pilots. Power +2 if Emperor on table. May be targeted by Vader's Obsession and Epic Duel instead of Vader. Once per game, may deploy a weapon on her from Reserve Deck; reshuffle. Immune to attrition < 4.
|
 |
Mara Jade, The Emperor's Hand (V) |
Virtual Set 12: Martyrs & Magistrates |
Character |
deploy 6, power 4, ability 5, forfeit 7, destiny 1 |
deploy 5 → 6; game text differs |
While Luke or Emperor on table, power +1 and she moves for free. Permanent weapon is •Mara Jade’s Lightsaber (may target a character or creature for free; draw two destiny; target hit, and its forfeit = 0, if total destiny > defense value).
|
 |
Mara Jade, The Emperor's Hand (V) |
Virtual Set 26 |
Character |
deploy 5, power 4, ability 5, forfeit 7, destiny 1 |
deploy 6 → 5; game text differs |
Functions as your apprentice. Battle destiny draws may not be added here. May deploy Mara Jade's Lightsaber here from Reserve Deck; reshuffle. If you just won a battle here, may retrieve a card with 'Mara' in game text. Immune to Rebel Barrier and attrition < 4 (< 5 if Luke on table).
|
Arica
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Arica |
Reflections II: Expanding the Galaxy |
Character |
deploy 5, power 4, ability 5, forfeit 7, destiny 1 |
New title; game text differs |
Deploys only to a site as an Undercover spy. Reduces Luke's forfeit and immunity to attrition by 2 while present. During opponent's control phase, Arica may "break cover" to fire one weapon (for free). Immune to attrition < 4.
|
 |
Arica (PC Errata) PC Errata |
Reflections II: Expanding the Galaxy |
Character |
deploy 5, power 4, ability 5, forfeit 7, destiny 1 |
Errata: game text differs |
Deploys only to a site as an Undercover spy. While present, reduces Luke's forfeit and immunity to attrition by 2 here. During opponent's control phase, Arica may 'break cover' to fire one weapon (for free). Immune to attrition < 4.
|
 |
Arica (V) |
Virtual Set 15: Galactic Frontier |
Character |
deploy 5, power 4, ability 5, forfeit 7, destiny 1 |
game text differs |
Power +1 on Tatooine. Once per game, during your move phase, may relocate Arica to Luke’s location. During your control phase, if present at a battleground (and Luke is not), may retrieve 1 Force. Immune to Undercover and attrition < 4.
|
 |
Arica (V) |
Virtual Block 4 |
Character |
deploy 5, power 4, ability 5, forfeit 7, destiny 1 |
game text differs |
Power +1 on Tatooine. Once per game, during your move phase, may relocate Arica to Luke's location. During your control phase, if present at a battleground (and Luke is not), may retrieve 1 Force. Immune to Undercover and attrition < 4.
|
 |
Arica (V) |
Virtual Set 0 |
Character |
deploy 5, power 4, ability 5, forfeit 7, destiny 1 |
game text differs |
Power +1 on Tatooine. Once per game, during your move phase, may relocate Arica to Luke's location. During your control phase, if present at a battleground (and Luke is not), may retrieve 1 Force. Immune to Undercover and attrition < 4.
|
Mara Jade With Lightsaber
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Mara Jade With Lightsaber |
Virtual Block 4 |
Character |
deploy 5, power 4, ability 5, forfeit 7, destiny 1 |
New title; game text differs |
While Luke or Emperor on table, power +1 and she moves for free. Permanent weapon is •Mara Jade's Lightsaber (may target a character or creature for free; draw two destiny; target hit, and its forfeit = 0, if total destiny > defense value).
|
 |
Mara Jade With Lightsaber |
Virtual Set 0 |
Character |
deploy 5, power 4, ability 5, forfeit 7, destiny 1 |
game text differs |
While Luke or Emperor on table, power +1 and she moves for free. Permanent weapon is •Mara Jade's Lightsaber (may target a character or creature for free; draw two destiny; target hit, and its forfeit = 0, if total destiny > defense value).
|
Mara Jade In VT-49 Decimator
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Mara Jade In VT-49 Decimator |
Virtual Set 8 |
Starship |
deploy 5, power 5, forfeit 7, destiny 2 |
New title; power 4 → 5; destiny 1 → 2; game text differs |
May add 1 pilot and 2 passengers. Permanent pilot is •Mara Jade, who provides ability of 5. While alone and piloted by an Imperial, adds one battle destiny. Immune to attrition < 4.
|
Mara Jade
| Image |
Card |
Set |
Type |
Stats |
Changes |
Game text
|
 |
Mara Jade |
Virtual Set 17 |
Character |
deploy 5, power 4, ability 5, forfeit 7, destiny 1 |
New title; power 5 → 4; destiny 2 → 1; game text differs |
Adds 2 to power of anything she pilots. While Luke or Talon Karrde on table, power +1 and she moves for free. Anakin's Lightsaber may deploy on your Mara. Immune to attrition < 4.
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See also
References