LordHoban PPD 12: Frozen Fish Sticks For Lunch
LordHoban PPD 12: Frozen Fish Sticks For Lunch is a Dark constructed list published on Game Players Network.
Deck info
- Player: LordHoban
- Published: 21 April 2003 (Game Players Network)
- GPN category: Scenario
- Format: Premiere - Original VS3
- Side: Dark
- Starting Card: Carbon Chamber Testing
- Strategy: Carbon Chamber Testing
- GEMP Importable deck: Download (omits Greedo (V) (Virtual Set 3), Blaster Rack (V) (Virtual Set 1: Legacy), Ket Maliss (V) (Virtual Set 3), Oo-ta Goo-ta, Solo? (V) (Virtual Set 3): not in GEMP)
Introduction
The 12th Preconstruct; It dices, slices, freezes, and stir fries the opposition, one body part at a time.
Decklist
|
Objective Character
Device Weapon |
Starship Vehicle
Location
Effect
Interrupt |
Strategy
First turn, use to deploy from Reserve the Chamber Console, the Objective, and Ket Maliss to get out a DB. Then draw a couple and save 1 or 2 Force for next turn.
Second turn, you should be generating 7+ Force, and if you have sufficient enough characters and enough force, get them out to the security tower or react to opponent's strategy. Also pull your other docking bay (unless you want to prevent them from 'meeting' you there. In that case, deploy it the turn you need to go there).
I'm going to break down some key strategies of the deck to work on.
Character denial; With Jabba's Prize and Lando (pullable by Security Tower and nonreplacable if aboard a ship or aboard the just added Blizzard 1 (v)), that's 2 key characters opponent is deprived of.
Your droid Force; They are great backup for your Bounty Hunters, with far ranging abilities and great built in weapons.
Your aliens; Each have unique abilities that help you on your way, from Feltprin's added cost to battling for protection, to Jodo's limiting of battle destinies, Reegesk's stealing, Snoova's downloading of Vibro-Axe and capturing like crazy with it, Dr. Evazan's operating skills, and finally, the Ugnaught's ability to help Carbon Freezing.
Vehicles; Blizzard 1 (v) is in here for Lando to pilot (because he can be replaced at a site).
Interrupts; Hidden Weapons are always cool, Jabba's Through With You helps with weapons, the Advisor gets out Nal Hutta, Oota helps out your BH's get 2 battle destinies and limiting WYS from getting theirs. Prepare the Chamber helps with Carbon Freezing AND adds battle destiny with Ugnaughts. Sniper combo adds many ways of taking out the opposition. They're Still Coming Through is tech against Fallen Portal and several other cards like Barrier. We Must Accerlate Our Plans pulls the Flagship Bridge, is easy to recycle, and can get out the Bounty... You might want to add 1 or 2 other effects as well.
Weapons; all are Pullable with either Blaster Rack (v) or Snoova's personal text and help to force characters into being subdued.
Optional stuff; As long as Maul is in his ship, he doesn't count against Scum and Villainy, plus he's good for a surprise, as well as the fact that the saber could add to drains. Jabba is superpowered with Jabba's Prize, and could be a good character if you can fit him in there. The Colo Claw Fish might be more adviseable than Blaster Rack (v), but that's a personal call. And finally, Search and Destroy may be needed for that extra damage.
Bah, LU (v) doesn't count. There isn't much point to it, most of them are almost identical, and they don't hold up much in the way of strategy (unless you actually go to Hoth or force them to come to you). They are basically point and click rabbit hole decks, burry yourself where opponent won't come to you, and out damage. Again, pointless, not really seeking interaction, but overall wasting my time. :P
So, Chief, if you wanted to bother and actually comment on this deck, make some suggestions (for our reviewers at home to 'get' something out of this), then go ahead, but otherwise, go bother someone else. No offense, but you offered nothing of any substance to warrent your comments. I don't care what rating you gave, if you are going to complain about something, common sense states for you to offer 'something' to help... I'm sick and tired of little statements from people that want to complain about a deck but offer no suggestions for improvements, even if it is a Preconstruct.
Either praise, offer something, or don't bother. That goes for anyone that wants to review any of my decks in the future. If you don't have anything constructive to say, I don't want to hear it. Thank you and have a nice day. :P
See also
Sources
- PPD #12: Frozen Fish Sticks For Lunch (Wayback, 20051102154456)
- GPN Star Wars Decks page 28 (Wayback, 20050430203312)