I Can't Shake Him! (V) (Virtual Set 14: Armed & Operational)
Jump to navigation
Jump to search
Players Committee / Virtual — not a Decipher card.
« Grand Admiral Thrawn (V) (Virtual Set 14: Armed & Operational) ·Virtual Set 14: Armed & Operational · Much Anger In Him (V) (Virtual Set 14: Armed & Operational) »
| Title | I Can't Shake Him! (V) |
|---|---|
| Side | Dark |
| Type | Interrupt — Used Interrupt |
| Set | Virtual Set 14: Armed & Operational |
| Publisher | Players Committee |
| Era | Virtual Original |
| Uniqueness | Unique |
| Destiny | 5 |
| GEMP ID | 1114_27 |
| Versions | Decipher — I Can't Shake Him! (7_253)Virtual Original — this page ( 1114_27)Virtual Legacy — I Can't Shake Him! (V) (Dark) ( 1210_59)Virtual Modern — I Can't Shake Him! (V) ( 200_121) |
For the Decipher card this slip modifies, see I Can't Shake Him!. Code OVS14 · GEMP id 1114_27.
I Can't Shake Him! (V) is a Dark Interrupt (Used Interrupt) from Virtual Set 14: Armed & Operational.
Card Text
For remainder of turn, opponent must first use 1 Force to fire a weapon and opponent’s starship weapon destiny draws are -1. OR During opponent’s deploy phase, deploy an Imperial of ability < 3 (except an admiral) aboard your starship from Reserve Deck; reshuffle.
Lore
“You’ve picked one up . . . watch it!”
Sources
- VirtualCards14.pdf (Players Committee Remaster sheet, starwarsccg.org CDN; the Internet Archive holds only 2021 redirects for the swccgpc.com copy) — official text as of 22 December 2007; slip 27. Slip image and game text from this sheet. Preserved copy: Internet Archive
- Lore and art: the printed Decipher card, I Can't Shake Him!.
- Full-card remaster: Virtual Set 14: Armed & Operational (fan reconstruction, 2026).