Grand Admiral Thrawn (V) (Virtual Set 14: Armed & Operational)
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Players Committee / Virtual — not a Decipher card.
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| Title | Grand Admiral Thrawn (V) |
|---|---|
| Side | Dark |
| Type | Character — Imperial |
| Set | Virtual Set 14: Armed & Operational |
| Publisher | Players Committee |
| Era | Virtual Original |
| Uniqueness | Unique |
| Destiny | 1 |
| Power | 2 |
| Ability | 4 |
| Deploy | 4 |
| Forfeit | 7 |
| Icons | Pilot Warrior |
| GEMP ID | 1114_26 |
| Versions | Decipher — Grand Admiral Thrawn (10_40)Virtual Original — this page ( 1114_26)Virtual Legacy — Grand Admiral Thrawn (V) (Dark) ( 1240_5)Virtual Modern — Grand Admiral Thrawn (V) ( 207_21)Virtual Modern (ALT) — Grand Admiral Thrawn (V) (ALT) ( 207_30) |
For the Decipher card this slip modifies, see Grand Admiral Thrawn. Code OVS14 · GEMP id 1114_26.
Grand Admiral Thrawn (V) is a Dark Character (Imperial) from Virtual Set 14: Armed & Operational.
Card Text
Adds 3 to power of anything he pilots. Your [Independent] starships are lost. Once per turn, if at a system of parsec > 6, may deploy a Dreadnaught here from under your Starting Effect. Once per turn, if opponent’s alien at same or related location, may peek at opponent’s hand.
Lore
The last remaining Grand Admiral. Found legendary Katana fleet of missing Dreadnaughts. Military genius. Master of unorthodox tactics. Passionate collector of art. Leader.
Sources
- VirtualCards14.pdf (Players Committee Remaster sheet, starwarsccg.org CDN; the Internet Archive holds only 2021 redirects for the swccgpc.com copy) — official text as of 22 December 2007; slip 26. Slip image and game text from this sheet. Preserved copy: Internet Archive
- Lore and art: the printed Decipher card, Grand Admiral Thrawn.
- Full-card remaster: Virtual Set 14: Armed & Operational (fan reconstruction, 2026).