Collateral Damage (Unlimited)
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| Title | Collateral Damage (Unlimited) |
|---|---|
| Side | Dark |
| Type | Interrupt — Lost Interrupt |
| Set | Premiere Unlimited |
| Publisher | Decipher |
| Era | Decipher era |
| Rarity | C2 |
| Uniqueness | Unrestricted |
| Destiny | 4 |
| Icons | Interrupt |
| GEMP ID | 51_237 |
| Versions | Decipher — Collateral Damage (1_237)Decipher (Unlimited) — this page ( 51_237)Decipher (Japanese) — Collateral Damage (Japanese) Decipher (Japanese) — Collateral Damage (Japanese Premiere Two-Player) ( 1371_237o)Virtual Original — Collateral Damage (V) (Virtual Set 15: Galactic Frontier) ( 1115_41)Virtual Legacy — Collateral Damage (V) ( 1210_55o)Virtual Legacy Errata — Collateral Damage (V) (Errata) ( 1210_55) |
Collateral Damage (Unlimited) is a Dark Interrupt (Lost Interrupt) from Premiere Unlimited.
Card Text
An accident occurs at the beginning of a battle at any site where opponent has at least two characters and one weapon. Draw destiny. If destiny < number of opponent's characters at that site, one is lost. (Opponent's choice.)
Lore
Blast vests and helmets with blast shields cannot protect Rebel soldiers from grenades, panel explosions and other combat hazards.
Counterpart
Underlying card for
Sources
- Premiere Dark Side card list at Decipher.com (archive, 11 June 2002)
- Original printed face: Collateral Damage, Decipher (archived 4 August 2002).
- Complete Card List (Decipher PDF, archive 28 September 2007) — Dark Interrupt: Collateral Damage, Premiere, C2
References
- ↑ Scomp: Collateral Damage; card data swccg-card-json Light.json (commit d4e661ec). Preserved copy: Internet Archive