Cold Feet

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Info
TitleCold Feet
SideDark
TypeInterrupt — Used Interrupt
SetHoth
PublisherDecipher
EraDecipher era
RarityC2
UniquenessUnrestricted
Destiny5
GEMP ID3_117
VersionsDecipher — this page (3_117)
Decipher (Japanese) — Cold Feet (Japanese) (1303_117o), Hoth (Japanese), September 1998
Virtual Original — Cold Feet (V) (Virtual Set 11: Gathering Storm) (1111_16)
Virtual Legacy — Cold Feet (V) (Virtual Block 4) (1240_38)
Virtual Modern — Cold Feet (V) (201_35)

Cold Feet is a Dark Interrupt (Used Interrupt) from Hoth.

Card Text

Target a character at any marker site. Draw destiny. If site under 'nighttime conditions,' add 2 to destiny draw. If total destiny > ability, character may not move for remainder of turn.

Lore

Wampas pack snow around the appendages of captured prey, making use of Hoth’s cold environment to immobilize them.


Joke

To get cold feet is to lose your nerve. In The Empire Strikes Back, the wampa hangs Luke upside down in its cave with his "ankles frozen into icy stalactites", so his feet are cold in the literal sense. See Jokes.

Underlying card for

Sources

References

  1. ↑ Scomp: Cold Feet; card data swccg-card-json Dark.json (commit d4e661e). Preserved copy: Internet Archive