Cold Feet
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| Title | Cold Feet |
|---|---|
| Side | Dark |
| Type | Interrupt — Used Interrupt |
| Set | Hoth |
| Rarity | C2 |
| Uniqueness | Unrestricted |
| Destiny | 5 |
| card_uid | 3_117 |
| Version | printed |
| Printings | Hoth — this page |
Cold Feet is a Dark Interrupt (Used Interrupt) from Hoth.
Card Text
Target a character at any marker site. Draw destiny. If site under 'nighttime conditions,' add 2 to destiny draw. If total destiny > ability, character may not move for remainder of turn.
Lore
Wampas pack snow around the appendages of captured prey, making use of Hoth's cold environment to immobilize them.
Underlying card for
See Also
Sources
- Star Wars CCG cardlists index at Decipher.com (archive, 25 December 2008)
- Complete Card List (Decipher PDF, archive 28 September 2007) — Dark Interrupt: Cold Feet, Hoth, C2
References