Chris Fanchi Jabba s Thugs Post DSII

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Chris Fanchi Jabba s Thugs Post DSII is the Dark constructed list Chris Fanchi posted on DeckTech.[1]

Deck info

Decklist

Objective

Character

Device

Weapon

Starship

Location

Effect

Interrupt

Admiral's Order


Original post

Jabba s Thugs Post DSII

  • Author: Chris "Artwo" Fanchi
  • Published: August 3, 2000
  • Rating: 4.5
  • Description: Bounty hunter deck that can clean up in space and on the ground.

Strategy

This deck uses the front side of Court ONLY. You don't want to flip it so don't bitch about not being able to.

What you want to do is use the obj to get the Tat DB 94 ASAP. then sit one of your ability 4 bounty hunters there for 3 generation (be aware of what they're playing, you may want to reinfore that location or just fortify the Audience Chamber). Try not to deploy your pilots to the ground unless you really need to.

Also in your first turn you want to get out Gall with Mobilization points. It's a quick space location to start setting up at if you don't draw any others.

Get Scum And Villany as quickly as possssible to decrease the deploy cost (some of the pilot/ship combos are expensive).

There Is No Try is in there to protect DM, JTWY, S&V, etc., from SAC. Make them pay if they feel it is absolutely neccessary to SAC you.

Use Dark Maneuvers to protect your ships from X-wing cannons and other starship weapons.

Now for what to do against specific decks

Vs. MWYHL Get out Broken concentration early with the Twi'leks, just to slow them down a bit. Then get one of your ships to Dagobah and launch a landing party to take out their trainee or the mentor (most likely they will only be using one or two of each, so you may kill their testing altogether.

Vs. LS Space (HB) Build up your forces before jumping into any major battles. Try to do as much damage as possible on the ground. Utilize your AO and the Dark Maneuvers as much as possible.

Vs. Anything else Drain in space and attack on the ground. Annoy the hell out of them. HAVE FUN.

Original card list

As posted on DeckTech
Starting (8) Court Of The Vile Gangster... Tatooine Great Pit Of Carkoon Jabba's Palace Audience Chamber Jabba's Palace Dungeon Prepared Defenses Combat Response Mobilization Points There Is No Try Locations (8) Endor Gall Kashyyyk Sullust Tatooine x2 Tatooine Docking Bay 94 Spaceport Docking Bay Characters (15) Mara Jade, TEH Bane Malar Boba Fett (CC) Bossk Dengar With Blaster Carbine Djas Puhr Dr. Evazan Jabba Jabba The Hutt Jodo Kast Outer Rim Scout Wooof Zuckess 4-LOM With Concussion Rifle IG-88 With Riot Gun Weapons/Devices (6) Homing Beacon Concussion Missiles x2 Intruder Missile x2 Mara Jade's Lightsaber Starships (6) Hound's Tooth IG-2000 Jabba's Space Cruiser Mist Hunter Punishing One Slave I Effects (4) Bad Feeling Have I Broken Concentration Expand The Empire Scum And Villany Interrupts (11) Dark Maneuvers x6 Jabba's Through With You x2 Res Luk Ra'auf Twi'lek Advisor x2 Admirals Orders (2) Fighters Coming In x2


See also

Sources

References

  1. ↑ Jabba s Thugs Post DSII, DeckTech (Chris "Artwo" Fanchi, 3 August 2000). Preservation copies: Stephen Skilton; GitHub Pages; Wayback Machine.