Bounty hunter6 My Lord Is This Legal v3.0
bounty hunter6 My Lord Is This Legal v3.0 is a Dark constructed list published on Game Players Network.
Deck info
- Player: bounty hunter6
- Published: 3 May 2003 (Game Players Network)
- GPN category: Standard
- Format: Premiere - Original VS3
- Side: Dark
- Starting Card: My Lord, Is That Legal?
- Strategy: My Lord, Is That Legal?
- GEMP Importable deck: Download (omits Reegesk (V) (Virtual Set 3): not in GEMP)
Introduction
A DS senate deck that has come a long way...Powerful deck that can add and shut down force drains and add 3 and subtract 3 from destinies...If you've never seen a DS senate deck in action before check this one out...
Decklist
Strategy
This deck is a really good deck in the hands of a master (of DS senate)...
Politics-
Orn Free Taa-
May take just drawn battle destinies into hand, he also deploys for only 1. Opponent can use all their force (deploy phase) to put him in used pile.
Yeb Teb Adem’thorn-
May peek at top card of opponent’s Reserve Deck; return that card or lose 1 force to make it lost. Works well if opponent is playing epic events. Get rid of any important card for something in your hand you don’t need.
Lott Dod-
Very important senator, you can pull him with the phantom menace. May search your force pile and take a card into hand.
Passel Argente-
Killer against a Hidden Base deck. He make all their non-unique starships deploy +2 and power -1 and he is politics +1 for each of opponent’s senators at same site.
Tikkes-
Makes my force generation +2 at battlegrounds I control, and Honor Of The Jedi is suspended. Another good trait about him is you can draw up 1 card from bottom of force pile into hand during your deploy phase.
Toonbuck Tora-
While in senate majority, once per turn may add 1 to your total attrition in battle for each character with an ambition agenda at Galactic Senate.
Aks Moe-
Makes force drain +1 at battleground systems.
Political Effects-
This Is Outrageous-
If no senator here, may place a senator here from hand to cancel a force drain. If a trade agenda here, once during your turn, you may place a card from hand in Lost Pile, shuffle that pile and take top card into hand.
Motion Supported-
Add 2 to your next force drain at a battleground, and if wealth agenda here my lose your just drawn battle destiny and replace it with a card from hand.
Our Blockade Is Perfectly Legal-
Add 3 to battle destiny just drawn, and if blockade agenda here, once during your turn you may cancel a ‘react’ or an attempt by opponent to move away from a battle.
Accepting Trade Federation Control-
Subtract 3 for any battle destiny just drawn. If taxation agenda here, during your draw phase, you may activate 1 force; opponent must first use 1 force (if possible)
So know you know what all my political cards do. You can now see how good a senate deck is. The abilty to subtract 3 and add 3 to destinies and cancel force drains is priceless. Even the objective has some crazy things like use 3 force to randomly take 2 cards out of opponent’s hand. It also makes senators destiny +2 or +3 if they have ambition agenda. Otherwise this deck is used to try to force drain and beatdown your opponent.
Also use I will find them quickly master and if the trace was correct to force drain for 2 at outskirts and If opponent is dumb they will deploy amidala and I get a bunch of bonuses like I can use 3 force out of their force pile and other addons...No Civilty only politics is used to circulate senators (draw one up from galactic senate) and Squabbling Delegates- retrieve 1 force for each senator at senate(once per game) and to pull a senator from reserve deck...
Everything else is pretty much self-explainable...
Activation…
When I first posted this deck I had a small activation problem. Tikkes adds 2 to force generation at battlegrounds and I have 3 of them. Force generation at the galactic senate is +3 if you have senate hovercam on it.
Be careful with your ratings...
- my comments/concerning ratings -
- * * shewski - dude, why the 3, I had a four on the other deck and this one is loads better...I use the probe droids to retrieve key cards that I lose over parts of the game and I use if the trace was correct to pull them and +2 force drain at desert landing site not to capture amidala...I thought I had enough air...I needed more beatdown characters and It would be nice to hold some naboo sites with the non-beatdown characters...thanks for the generous rating and the review...
- * * * DarthvaderAOE - your right...I need BFBH... I don't exactly have him yet...so I'm just chilling with what I got...thanks for the review...
See also
Sources
- My Lord Is This Legal v3.0 (Wayback, 20051102154456)
- GPN Star Wars Decks page 27 (Wayback, 20050430203312)